Posted at 04-26-18, 08:48 pm Link | #
Meorin

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Those are shoes from Japan-only Shakugan no Shana event, the crinoline shoes are actually just slightly remodeled versions for all the other servers.

There is a lot of Shakugan no shana items that got remodeled.
Posted at 04-26-18, 08:49 pm Link | #
Meorin

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Greetings from Belgium!
post rev. 1 by Meorin on 05-04-18, 10:17 pm
Posted at 05-04-18, 10:15 pm Link | #
Meorin

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I say yes I agree, there should not be any OP items, just some fashion items to keep the crowd happy tbh.
Posted at 05-05-18, 02:47 pm Link | #
Meorin

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Just some fashionable items put into the drop table would be enough to motivate players a bit more to do the event.

Mabi pretty much just is a dress-up chatting sim for most lol.
Posted at 12-12-20, 12:37 am Link | #
Meorin

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Name colour change potion
[Posted by Meorin on 12-12-20, 01:00 am, deleted by Meorin]
  • #14032
Posted at 12-12-20, 01:25 am Link | #
Meorin

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Snowman robe
post rev. 1 by Meorin on 02-09-21, 04:36 am
Posted at 02-09-21, 04:35 am Link | #
Meorin

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All aboard!
post rev. 17 by Meorin on 12-07-22, 07:13 am
Posted at 12-06-22, 11:57 am Link | #
Meorin

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If you want to design some custom eyes for mabipro but don't know how, then look no further!

I will explain step by step what you will need and include files for easy editing as well, I will also explain how you can test out the eyes in the game.

To start out, if you have a program you're comfortable drawing in, you can simply use that.
You will need Paint.net for exporting your png file to a .dds later on. (You can use these programs to draw in as well if you wish)

https://www.getpaint.net

You will need a plugin to save files into dds for paint.net https://forums.getpaint.net/topic/111731-dds-filetype-plus-04-11-2022/

All eye files are 64x32 pixels, I will include an example here, you can use this to import into your drawing program and use this as a reference if you need/want.

https://cdn.discordapp.com/attachments/1033075618700611647/1049656967897042964/eye_example.png

Make sure that when you draw the eyes not to use any transparent pixels! Otherwise this will result in extremely blurry/muddy looking textures.

Do note that all current eyes on live mabi are x2 the size, so it's best to just create your own eyes or use the live versions as inspiration to make your own, sizing them down will just result in a lot of pixel loss and blurry pixels.

Once you have created some custom eyes you will want to test them out to make sure they look alright in the game,
my recommendation is to edit the original file with all the eyes on it.

Here is what the full file looks like with all the eyes in the MabiPro data folder:
https://cdn.discordapp.com/attachments/1033075618700611647/1049757373146873976/eye.png

I have also made a little raster which should serve as a help line, so you know where to exactly place your eyes. Just put the Help_lines.png as another layer on top of the eye.png file to help you see exactly where to place the eyes.
https://cdn.discordapp.com/attachments/1033075618700611647/1049761545300738098/Help_lines.png

You can edit this in your choice editing/drawing program, just delete the first eyes and paste your custom eyes on it.
Once you have done that, save the file and open it in either GIMP or Paint.net, in here all you need to do is export it as a .DDS file.
! Make sure you save the file format as export preset: B8G8R8A8 (Linear, A8R8G8B8) in Paint.Net ! else you end up with really weird blended textures in the game

Name it eye.dds and place it in your MabiPro data folder: MabiPro\data\material\char\face\eye.dds
If you don't have these folder don't worry, just create the folders and paste in the eye.dds, this will work too.

After you've done this, boot up your MabiPro and press new character, here you can preview your creation easily.

I have also made a tutorial on custom mouths right here: https://mabi.pro/thread/4769

If you got any questions or suggestions it's best to contact me on Discord as I'm not very active on the forums, my Discord is:
Devana#0001
post rev. 2 by Meorin on 12-07-22, 07:19 am
Posted at 12-07-22, 07:00 am Link | #
Meorin

Posts: 67
Joined: 02-19-17
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accidental double post, if someone can please delete this, thank you u-u
post rev. 1 by Meorin on 12-07-22, 07:16 am
Posted at 12-07-22, 07:11 am Link | #
Meorin

Posts: 67
Joined: 02-19-17
Last post: 518 days
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Hello there, another guide, this time about custom mouths, I wanted to add it to my eye tutorial but I figured I'd make a slightly more in-depth guide.

When you look at the file of the mouths you might be slightly confused about where to place them, I will explain it in this tutorial in full detail.

To start out, if you have a program you're comfortable drawing in, you can simply use that.
You will need Paint.net for exporting your png file to a .dds later on. (You can use these programs to draw in as well if you wish)

https://www.getpaint.net

You will need a plugin to save files into dds for paint.net https://forums.getpaint.net/topic/111731-dds-filetype-plus-04-11-2022/

All mouth files are 32x32 pixels.

I have made 2 different raster help tools for the mouths to help guide you on where the mouth placement should be and also so you can see the exact size of the 32x32 rosters.
This is the help lines to see the 32x32 format:
https://cdn.discordapp.com/attachments/1033075618700611647/1049942548430471168/help_lines_mouth.png

And this is help lines to see at what height the mouths should be placed:
https://cdn.discordapp.com/attachments/1033075618700611647/1049942774415372308/mouth_placement_lines.png

When you layer these ontop of the mouth.png it will look like this:

The green guide lines are to show you the roster size of 32x32 and the red lines is a guide line for mouth placement.

In the game the red line will be exactly at this location on the face to give you a good indication where you want your mouth to be placed on the face:

Here is the full file for all the mouths currently used in MabiPro:
https://cdn.discordapp.com/attachments/1033075618700611647/1049942202345857024/mouth.png

You can edit this in your choice editing/drawing program, just delete the first mouth for example and replace with your custom mouth.
Once you have done that, save the file and open it in either GIMP or Paint.net, in here all you need to do is export it as a .DDS file.
! Make sure you save the file format as export preset: B8G8R8A8 (Linear, A8R8G8B8) in Paint.Net ! else you end up with really weird blended textures in the game

Name it mouth.dds and place it in your MabiPro data folder: MabiPro\data\material\char\face\mouth.dds
If you don't have these folder don't worry, just create the folders and paste in the eye.dds, this will work too.

After you've done this, boot up your MabiPro and press new character, here you can preview your creation easily.

I have also made a tutorial on custom eyes right here: https://mabi.pro/thread/4767

If you got any questions or suggestions it's best to contact me on Discord as I'm not very active on the forums, my Discord is:
Devana#0001
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