Auto Production
Posted at 07-27-17, 09:21 pm Link | #1
Shark03

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Hey I was thinking it would be nice if the number of items you could auto craft was increased. as it stands right now the limit is 10 which i feel is pretty low. I do not feel increasing this detracts from the level of difficulty it just removes some of the tedium. my suggestion is to increase the limit to 100 items. lets discuss.
Posted at 07-27-17, 09:22 pm Link | #2
Flipend0 GM

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I can look into this some day
Posted at 07-27-17, 10:13 pm Link | #3
Shark03

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Cool! I feel like i cant be the only that feels this way.
Posted at 07-27-17, 10:31 pm Link | #4
Lovebruehuehue

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:0 That moment when you will auto produce 100 finest fabrics. I like this idea.
Posted at 07-27-17, 10:58 pm Link | #5
Uzume

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I second this suggestion. It'd be nice purely to not waste so much time doing something so tedious.

I also wish there was a way you could just insert all the items (cobwebs/wool) into a loom/spinning wheel etc at once. I'm not sure if this is possible, but it'd save a lot of time dragging everything one by one if it could be possible.
Posted at 07-28-17, 12:12 pm Link | #6
redclad

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Supporter
I second this suggestion. It'd be nice purely to not waste so much time doing something so tedious.

I also wish there was a way you could just insert all the items (cobwebs/wool) into a loom/spinning wheel etc at once. I'm not sure if this is possible, but it'd save a lot of time dragging everything one by one if it could be possible.
Well the only easy way to put more materials at once would be to increase stack size.
It's not a server up for profit so it makes no sense to limit the size of the inventory with small stacks for non game breaking items. (e.g. potions stacks increase would be game breaking but cobweb stacks increase would definitely not be).

On the main topic discussed: auto-production.
Would it be possible to add auto-production for metal conversion even if it means to remove the mini-game and potential bonus product in auto-prod mode ? (keep the mini-game in normal mode since it's required to rank up the skill)
post rev. 1 by Excelsian on 07-29-17, 01:42 pm
Posted at 07-29-17, 01:42 pm Link | #7
Excelsian

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You could say that inventory management and collecting pets to store lots of stuff is part of the game though (not saying I wouldn't like a bit bigger stack sizes for the stuff you need to collect in huge amounts).
Posted at 07-29-17, 05:50 pm Link | #8
Yoshirou

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Why not modify the item sizes instead of whool taking up 2x2 make it take up 1x1 this is a much easier modification I would say.
post rev. 1 by Farsela on 07-31-17, 04:14 am
Posted at 07-31-17, 04:13 am Link | #9
Farsela

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Also for production skills it wouln't it be nice to have some of the collection bags for herbs ,potions, wood ,ores and possibly ingots?
Posted at 07-31-17, 05:27 pm Link | #10
Shark03

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Why not modify the item sizes instead of whool taking up 2x2 make it take up 1x1 this is a much easier modification I would say.

I actually feel like this would be significantly harder to achieve and could be far more broken than adjusting the stack size.
Posted at 09-11-17, 05:01 am Link | #11
Trance

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there used to be a mod that uncapped the production limit. I'm not sure when it stopped, but it no longer works. I remember it initially being a thing when G13 first came out to help with page crafting.

Lastly if it's possible, it would be really great if stack sized could be increased stuff like potions, feathers, and ore.
[Posted by Trance on 09-11-17, 05:04 am, deleted by Trance]
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