Does this happen to anyone else?
Posted at 07-30-17, 07:35 pm Link | #1
octob0t

Posts: 4
Joined: 07-11-17
Last post: 2377 days
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I've been noticing mobs doing this strange sort of thing where if they aggro, and run up to attack you, their animation won't play and you'll be instantly hit the moment they get within melee range. Every mob I've encountered has done this at least once.

I recreated it in this youtube video, it's not very hard to get to happen.
Did this kind of thing happen on live? Or is this something new to the private server? Or is this just a "me" problem?
Regardless, it's very frustrating to have to play against.

https://youtu.be/hPBwcXp-jn8
Posted at 07-30-17, 08:03 pm Link | #2
Hope

Posts: 46
Joined: 03-29-17
Last post: 833 days
Last view: 11 days
To be honest, I've noticed when I play that the enemies would hit me even if I would be a few inches away from them... I've never gotten like what you have experienced, but I can safely say you aren't the only one with this small glitch or bug issue. Only because I've experienced that not only in MabiPro but also in the Live Mabi..
Sorry I can't be much help. :\
Best wishes and good luck on getting the issue resolved!
Posted at 07-31-17, 05:33 am Link | #3
Veikei

Posts: 4
Joined: 07-26-17
Last post: 2458 days
Last view: 2451 days
Enemies have been doing that in live as well from my experience. I think it has something to do with how combat works in Mabi.

How I see it, once the game sees your position is close enough to the attacking goblin and you have not prepared a skill (like Defense or Counter) to counter the goblin's attack, the game immediately moves on to the goblin's attack animation. If you were to attack it at the same time and had a faster attack speed, the goblin might stop its attack animation in favour of showing its animation when being hit.

Someone with a better understanding of the combat and coding could probably explain it better than I did or even prove me wrong. This is just my interpretation of what is happening in your video.

I suggest to brush up on monster AI so you can better predict how to counter and come out on top. I like Mabinogi's combat because it rewards you for understanding each monster's AI to the point where you could be pretty much untouchable as long as you utilize your skills and knowledge.
Posted at 07-31-17, 10:32 pm Link | #4
LazyFae
Still a casual gamer

Posts: 306
Joined: 02-23-17
Last post: 748 days
Last view: 743 days
It is normal, in the sense it happened in live and was a known bug. It's not limited to just mobs, players can do it to other players and sometimes to mobs as well, just like your horse can attack while you're mounted on it sometimes.

Basically, if a melee enemy is going to attack you with basic attack, even archers sometimes, you never want to try to trade blows with basic melee. A pvp example of this working: player X and player Y. X and Y get in a fight, X targets Y with a basic attack, but then stops in place, leaving his lock-on for Y still active, but does not load a skill. Now if player Y tries to attack X within a short time of this action, there is a chance X will auto attack as soon as Y is in range, even though X has not issued another command, and there will also be no animation. It's essentially a free hit, and is done defensively, by choosing a target and letting them come to you. It's not a guaranteed event though, it don't always work. But that's the conditions for activating this bug, lock and don't load a skill, but let the target try to melee you. Archers will occasionally pull off the same with their bow out, lock and stand there, then counter with a kick while holding your bow out, even though the bow has no melee.
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