Bare bones base ideas(Sorta, well most anyway) to work with.
Posted at 07-10-18, 12:37 am Link | #1
Slayerj

Posts: 121
Joined: 03-22-17
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As the title says, I'm just going to throw some bare bones ideas for the team to take and run with if they want.

It's a lot. Enjoy? Idk lol
post rev. 1 by Iforgotmyusername on 07-20-18, 05:14 pm
Posted at 07-20-18, 05:13 pm Link | #2
Iforgotmyusername

Posts: 49
Joined: 06-25-18
Last post: 2224 days
Last view: 1979 days
Honestly, I've ran Longa like three times in the ten years I've played mabi, so I had no idea about the eyes haha.

Another cool thing that I actually made a post about on live mabi's steam forums, is a way to expand on Iria. I know it would mostly be impossible with the current infrastructure, and time needed to do it (probably) would be insanely long. But I might as well throw it in here so it's at least archived, so here goes.

A good way to entice people to go to Iria other than just getting those exploration levels is to add a boat style mini game, though one that has an interesting depth to it. My suggestion was that you make a boat-a permanent one, that you could customise to carry more cargo, go faster, or have more armor. However, you can only customise it so much for balance sake, you don't want any power creeping down the line, that's just bad.

Now, for the actual meat of it, have it so "islands" (a dungeon or shadow mission, which ever you prefer to call it) will spawn at random points, but in tiers. The further you go, the more difficult the "island" would be, but the more rewarding loot you would get upon reaching the end loot. However, due to the sheer amount you'd have to put it on the boat-hence the customisations.

Now, the speed and cargo makes sense, but what about armor? Ah, well, at the first tier island area, you won't need it. But the further you go, there is a chance of monster/fomor fish spawning to try and wreck havoc on your ship, but the amount of time you spend at sea will also increase the chance of the event happening as well. If they manage to sink it, you lose all cargo (subject to change if anyone else has a better alternative) as your ship has sunken. You respawn on the dock you left from (I can imagine one in each major area, as all major towns in Iria are coastal or close enough to where you can fly/run there in a timely fashion).

As for the loot, other than the obvious gold and randomised loot, I don't have many ideas for loot that would be related to this, possibly "bolt on" upgrades you can attach to your ship, but can only put so many on-this would extend the life of this idea as well, as even if you normal upgrade your ship, there's always the bolt on upgrade that you don't have yet.

Though I know this probably won't ever happen, or any time soon, I do think it would possibly become a new meta for cash and loot. As instead of just getting premade mission or randomised but still same spawn pattern dungeons, you'd be able to have a gigantic amount of freedom in deciding what "tier" islands you go to, and then there's the added DayZ like risk of losing it all if you get too greedy.
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