Selzyr Huge List of Suggestions! (rev. 3 by Selzyr on 06-15-17, 01:54 am)
Posted at 06-14-17, 11:53 pm Link | #1
Selzyr

Posts: 87
Joined: 03-21-17
Last post: 702 days
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First and Foremost, a headsup, these suggestions might have been thrown before, or, mentioned on the unofficial discord for the server in a conversation with some of the members of the community/devs/GM's, keep an open view that not everyone is going to agree with this and that its just a suggestion.
(so, putting in simple, no bitching, be constructive with the criticism)


1 - More sets to all skillsets
Currently the list of sets is not big, not small, its "meh" on my point of view.




For Mages(yes, lets start with the Powerhouse SkillSet) currently we got 4 sets

Magic School Set - Horrible looking(its a starter set, its normal) but lacks the head piece or gloves to make the set effect kick in, and its a pain to newbies to be hunting for a Broad Brimmed feather hat right from the get go or a Enchant for it, this shouldn't be the case for a starter set.
Trinity Set - Its EXTREMELY rare for now, or I would say, even later on it will be with proper stat effects, give the option to Tailors craft it past r5? or make it so when it drops, either piece, at least has either of the enchantment effects on 3(be healing or Mana reduction)
Karis Set - Another extremely rare set for now, and to top it up suffers from a pretty similar problem as the Magic School Set, only comes with shoes and the main part, adding a pair of gloves to this one OR a headpiece would make it more viable(given anyone going for this one probably is going for a Broad Brimmed Feather Hat but still)
Hebona Set - Extremely hard to get with decent stats too, due to the RNG it comes, allowing to have a fixed rate for the enchantment bonus to be either Fire or Ice but with 3 on either piece always.(or both if the player is lucky)

Creating more sets focused on Fire or Ice or Lightning(Hebona example) would be cool and give more options for the players to not wear the same as others, and would punish those that want to look different, same with the mana reduction sets and healing sets.
(If possible, crafted by tailors.)




For Archers
Adding the Bohemian Wear(currently I think its NOT implemented), and adding more Light Armor sets with Similar stat effects, be Magnum shot or Support shot ones.(If possible, crafted by tailors.)




For Warriors
Allow Blacksmiths to Craft Thames and Birnam Armor(intruducing the Manuals in mid/hard content ofc) and implement more sets with similar echantment effects(crafted too) so there could be more vaerity and players don't again, have to suffer if they choose to go for a different look.




2 - Dyes!

Vanity is something on this game, we love stats and all of that, but what's that without decent coloring on our armors?

Suggestion here is simple, currently, Shyla offers for 20 coins a set of 1 reg dye, one dye gacha with one dye random inside, 2 metal dyes(?) and two fixed, cool right? thing is, there's no way atm to obtain Reg Metal dyes nor Fixed Blacks or Whites, the idea behind it its to implement either via NPC for gold or on Shyla for red coins, Fixed Black/White Metal and Reg dyes, divide on her the current pack for dyes in 2 too, Metal and Regular, giving players more option and control on what they want to get and removing the RNG factor(its annoying).


That's pretty much it for now, Im brainstorming more ideas, once I have them, Ill update the post.
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