Posted at 04-17-17, 07:29 pm Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
Here is the way I see it: each "class" has a weak point. Mages have Mana evaporation, Warriors have 10% health loss on windmill, archers can miss EVERY SINGLE SHOT AT 99% WHEN THE GAME LAGS!

This game was designed to be difficult to play/learn/master over other MMORPGs. Mana evaporation only applies to wands, wands are only NEEDED to cast advance magic (I know they boost normal spells).

"Fixing" this is a slippery slope to easy mode for this game, if that is what you want you can always play on the normal Nexon server with instant load skills, armor skills, difficulty nerfs across the board, all day travel at moon gates, Fighter class (stupidly OP), Gunslinger class, Puppets, more dragons, ETC.

I have a lvl 2k+ character on the Nexon server, I prefer a game that doesn't hand me everything for free. I say keep the mana evap. I can still cast Fire/Ice/Lightning bolt with a Bow equipped and not worry about my mana disappearing.
Posted at 04-17-17, 10:32 pm Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
Lets look at the advanced skills:

Close combat:
Final hit. Very fun, can deal with up to 3-20 enemies if you are skilled enough/kill them fast enough. 10 Min cooldown, 414 ap rank 1, medium difficulty to rank.

Archery:
Crash shot. Good damage, good aoe, CAN MISS! 490 Ap rank 1, fairly easy to rank

Magic:
Thunder. Great damage, can hit up to 12 enemies at rank 1 full charge, long casting time, 409 ap rank 1, very easy to rank
Fireball. Massive damage, clears rooms in a dungeon, better aoe than crash shot, Single highest damage output (excluding Spear of God), long casting time, 383 ap rank 1, easy to rank
Ice spear. Great damage, Best crowd control in the game, long casting time, 436 ap rank 1, very easy to rank

Alchemy: (I don't use alchemy much so no comparisons... sorry)

So why do you want to Buff the only skill set with the most advanced skills AND the best damage.

Comparing crash shot to windmill doesn't help as windmill is one of the hardest skills to rank in my opinion, and windmill isn't an advanced skill.

Windmill's radius is smaller than crash shot, fireball, ice spear's explosion (that can chain), but is the same as thunder (r1 wm - rf thunder)
Posted at 04-19-17, 09:37 pm Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
why is a beginner wand "needed"?

Unless you have some really generous people, fireball/thunder/ice spear will take a lot of time/luck/gold to obtain all the pages.

If you are using it for fusion bolt you are chugging MP pots anyways.

Perhaps the elitism is because those of us who played on the live servers remember how things used to be before the "combat update" and missed those times (and think if one change happens, it gets easier to change other things). I personally went from being cautious in Rabbie to almost untouchable god in a single update.

That type of gameplay isn't fun (for me), there wasn't much incentive to learn the mechanics of the game when you could just spam skills.
Posted at 04-20-17, 02:51 am Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
Perhaps instead of insults, we should get back to the original topic: Mana evaporation yea or ney?

So far I have yet to see one of the best solutions for keeping it (imho): the palala spell book. this item gave a % reduction on ME, 20%/30%/45%/60% based on level of the book. granted these where gatcha only items (easily added to stores like several other gatcha items). these combined with the previously mentioned mana preservation stones (maybe make them easier to craft or just buy), or wand upgrades can offset 100% of ME.
Posted at 04-22-17, 01:12 am Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
I think a good point for them being balanced is the range of everything. Magic bolts have 1200 range (+200 with wand), windmill is 300 Rf-6/400 R5-2/500 R1, smash is 170 (normal attack range for humans). Archery is 1700-2500 (but lets ignore archery for now).

Lets assume fully upgraded items (ignore money and MP/SP costs)

Rank 1 cc+4 firebolt (also rank 1 fire mastery) is ~375-675 damage per shot (before stats/items)
Rank 1 cc+4 lightning bolt (R1 mastery) is ~55-165 damage per shot up to 5 enemies (before stats/items)
Rank 1 cc+4 Icebolt (R1 mastery) is ~85-95 damage per shot, 5 shots (before stats/items)

Rank 1 Smash full upgraded Gladius (rank 1 combat mastery/sword mastery) is ~160-410 damage per hit (before stats/items)
Rank 1 Windmill full upgraded Gladius (rank 1 combat mastery/sword mastery) is ~80-205 damage per spin (before stats/items)

Fire bolt/smash is 2 second load time. Ice/Lightning bolt is 1.5 second load time. Windmill is .8 sec load time for half of smash's damage and almost 3x range aoe.

Maybe the bolt spell are weaker than melee in the early game, but late game I think they win. Even if you double the melee damage due to dual wielding, the 8 times range more that makes up for the damage potential (in my opinion).
Posted at 04-22-17, 01:26 am Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
so with the pet whistles, you get pets (YAY PETS!!!!!!11!1!) but you can't customize their colours. is there a way around this? can there be a way to implement this? as it is you can only paint the starter horse.
Posted at 04-22-17, 01:44 am Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
fair enough, can I assume there is a plan in place to add cards in the future?
Posted at 04-22-17, 01:46 am Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
Rainbow Apron dress
and i think some remote coupons or something
Posted at 04-22-17, 03:57 am Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
So are you saying you want to buff magic in the beginning and then nerf it in the late game?

I don't even see a point to wands AT ALL unless you use fusion bolt or stronger spells. Even the buff to respective elemental spells wasn't added until about G16.
Posted at 04-28-17, 10:38 am Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
Frog robe
Goblin Cruces robe (neon Green)
Bejing Opera outfit (M)
Blacksmithing Manual - Viseo's Bronze Mirror Blade
Posted at 04-29-17, 08:13 pm Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
being that the last post was a week ago, I would say the discussion is done
Posted at 05-01-17, 09:40 pm Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
I personally wouldn't mind the stun/heal pets, just without the actual stun/heal. The dragons where fun to fight while riding, the cloud was fast. Even if they where nerfed to be balanced with current pets I think it would be nice to have some more pet options.
Posted at 05-08-17, 11:54 pm Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
Hot spring cap of sprout
Traveller robe
Posted at 05-23-17, 04:52 am Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
5 full recovery pots
Yukata (F)
Posted at 05-25-17, 08:05 am Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
not clothing but umbrellas
Posted at 05-27-17, 05:01 am Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
Neon Green Crossbow
Nao's Yellow Spring Dress
Posted at 05-28-17, 03:42 am Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
The legendary weapons from trading where OP, if you had the time to grind for them.
Posted at 06-02-17, 11:15 pm Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
I would like to point out that the wand you linked to was a gatcha only wand (that also costs more to repair). Also, there is absolutely NO need for a beginner to use wands. Wands are only needed for intermediate magics. I will agree that more items is good though. By time you have the int magic skills you will have more than enough gold to purchase a wand.
Posted at 06-02-17, 11:35 pm Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
sometimes you don't want to restore or exchange certain artifacts. but the appraise all would be useful.
Posted at 06-03-17, 01:40 am Link | #
Urudezu

Posts: 29
Joined: 04-14-17
Last post: 2729 days
Last view: 2715 days
fair enough. I guess I miss read your suggestion.
Terms

Powered by mabi.pro v1.0034-arisa (View credits)
MabiPro is not associated with Nexon Co., Ltd. in any way shape or form.