In terms of Magic being an issue, I went and made a giant, just so I could fund my mage. It's a bit sad, but that's where I am at right now. You need to pick up an alternate job/race just to fund yourself or you will be spinning in place trying to scrap for money. If the game is about choice, then adding Mana Evaporation is a poor one. Now this is just giving some insight to the game, but I visited another server today that used G1. (Not sure how Generation's Scale) but they removed Mana Evaporation entirely, now granted I was the only one on said server at the time. But it seems highly likely that it can be removed.
Now I am not saying that the dev on our server has to abide by what we want. But using the stigma of "Stop liking that thing I don't like." It seems people on this server like to fear monger people out of playing a mage class. By fear monger, I mean down trod magic to the point of where it's "stupid". I will say the financial cost to even start magic and excuse my french,
is fucking absurd.
For a "Fantasy Life" game, this puts a lot of mid-tier gating on certain aspects, magic being one of them as you have to have a sustained income to even begin to tap into it. I also noticed that we get melee weapons, but no starter magical weapons? At least a beginner wand and Frostbolt should be given to push the person in the right track, at least let them dabble in magic and see whether or not they want to pursue it.
For the veterans of Mabinogi, sure the game wasn't probably "this easy" for you when you started.
Here is a post of someone on the Mabinogi Subreddit.
I am very inclined to agree with them.
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If you have something to say to me, say it. If not, keep your hands off the keyboard as to not waste my precious time on your idiocy.