post rev. 2 by Excelsian on 12-23-17, 12:35 pm
Posted at 12-23-17, 12:33 pm Link | #
Excelsian

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I expected the content of the boxes that everyone has to be secretly reduced in terms of how often good stuff drops (although idk if that is possible since we already own the boxes), but this is also a way of fixing it I guess.

I mean ye, sucks that we were anticipating lots of rewards and now we get told that we get way less, but idk if ppl would still care for most of the rewards if 1000-10000 boxes are opened and anything rare that was supposed to drop and be a special reward, would be as common as a... dragon blade or dragon fang or something I guess (and yes, I think we do have atleast between 1000-10000 boxes since most of the time we have like 50-150 ppl online, and I know some people already hit the 100 cap).
Posted at 12-24-17, 04:36 pm Link | #
Excelsian

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''if'' sold at shyla, make it cost red coins, since those are a better currency imo at the moment than gold is.

If not sold at shyla, can do some funny stuff with the introduction of them to promote dead content and life skills and such.
post rev. 2 by Excelsian on 12-26-17, 02:39 pm
Posted at 12-26-17, 02:15 pm Link | #
Excelsian

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1. I don't agree with the ''need'' of a reward list. You can give reasons in favour for having one and against, and I personally think it is a very subjective matter. Reasons in favour, as you said, to determine whether you want to actually work hard for it. Reasons against include having an element of surprise and being able to work with the community (or parts of it) to figure out what is in it (like we have done before with stuff like the peaca event, zombie event etc.) In this particular event that just happened this wasn't really the case since every1 opened ALL rewards at once, but normal events rewards are handed out per run you do, and people compile lists over time.
Furthermore, this has been a topic that has come up often before, and the GMs seem to also think that making it a community effort to figure out what is in event rewards/gachas etc. and having the element of surprise is better than everyone knowing what is inside.
2. Don't think the pooling of resources was necessarily the downfall. It increased the problem of ease of how many chests were obtained, but it actually promoted people working together and get rewarded(which was good in my opinion instead of it just being about every individual player). So, if it was known beforehand how easy it was to obtain these chests, actions could have been taken to circumvent there dropping too many (even with sharing pages allowed).
3. True, however most of the time these ''common item lists'' have been present in most events
4. The fishing menu solution is a good start, however it is still easy to be doing an SM on your main, get the popup, and quickly click ''yes'' on your alts as well. Furthermore, auto clickers can automatically accept such dialogue, although I guess that might be detectable by GMs and bannable. (also, consider poor blacksmiths/tailors that are doing finishes, and get ruined every time by popups, or important dungeons/SMs). But atleast a system like this will prevent people from staying online overnight, while at work or any moment they aren't actually playing.
5. If you keep the level cap, people will just lvl their alts to that cap and have their alts ready for every next event. If you increase it to prevent this, there will be a bigger gap each event that new players need to overcome. Furthermore, the 60 cap for this event was easily reachable by any alt that is 2 weeks + old, since alts can just level to 30, rebirth and go to 30 again (this is assuming people didn't already have their alts levelled).
post rev. 29 by Excelsian on 01-11-18, 07:37 pm
Posted at 12-27-17, 12:56 pm Link | #
Excelsian

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For some reason I am not allowed to edit this post anymore with a huge list, so see the next post
Posted at 12-30-17, 11:45 pm Link | #
Excelsian

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Is this about someone called OoThatGuyoO? Because I saw him say he quit on global today after he asked about the current state of highest ranked lifeskillers and someone was confused by his question (I don't recall/know the details exactly since I didn't pay full attention to it or participate in any of the conversation, just found it a strange reason to quit).

If it's someone els, I'm interested in what actually went down.
post rev. 2 by Excelsian on 01-01-18, 03:47 am
Posted at 01-01-18, 03:46 am Link | #
Excelsian

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With the setup time for tower cylinder, will that be to deploy and break down or only deploy?

Furthermore regarding the poll (skipping whatever is kinda known what the result will be/answer is mostly determined by personal opinion):

#10 Yes, all the current system does is promote people to just make a char on a different account to benefit from the lvl 100 resetting, instead of creating it on their main account with all their pets/shared bank tabs.

#13 Yes, anything as long as it doesn't give a game play related advantage is fine for me to give to donators.

#15 Yes please.

#18 I like exclusive enchants/special upped gear purely because you can't just pay yourself to endgame gear by farming tons of cash for someone else.

I'd also like to know whether stuff like fragmentation/synthesis is ever going to get uncapped, and whether metal conversion could get some quality of life changes (since using it to convert unknown ore just takes too long, there is a thread on this).

I'm also kinda disappointed to see trade unlocks on the list but not enchant protection (or enchant system rework but that's probably unfeasible (right?)).
Posted at 01-05-18, 05:46 pm Link | #
Excelsian

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If implemented through a manual, make that drop from endgame content as well.
Posted at 01-05-18, 05:47 pm Link | #
Excelsian

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I've never heard or seen it around on MabiPro, so I'm assuming they haven't been made available to us yet.
post rev. 1 by Excelsian on 01-10-18, 06:12 pm
Posted at 01-10-18, 06:10 pm Link | #
Excelsian

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I'd love to be able to reset my ranged attack when I don't need it at r3 anymore for Hard peaca enchant.

Besides my selfish wishes (and perhaps shared wishes with other veteran players) for it to be serving as a quick AP refund for skills you don't need anymore after the early game, it serves as a band aid to more casual players. Even stuff that isn't on the scale of training party healing first, people can make mistakes, not even necessarily ones that leave them weak in combat, but make ranking future skills frustrating (like people training FH for strength at around total 500, after which they realise it boosted their skill CP to infinity). These problems aren't ones that can be worked around/dealt with in due time and effort, but having to spend a lot of resources to fix mistakes can be a more lenient punishment to those that screw up big times/have a change of heart about their early game direction (of course, the level of lenience depends on the price).

So yeah, I am in favor of making them more readily available. Whether through shyla or not I'm not sure about. Can do fun stuff with it like having to collect stuff or obtain it somewhere/craft it somehow.
Posted at 01-10-18, 09:26 pm Link | #
Excelsian

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Technically you already pay red coins for a perfect reset trying to get them from gacha.

What do you mean? o.o It's been a month and no one here has even seen one. Are they in the commodity gachapon?

Someone posted in discord they got one from gacha.
post rev. 1 by Excelsian on 01-11-18, 02:05 am
Posted at 01-11-18, 12:42 am Link | #
Excelsian

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This is actually pretty cool. We have Boss Collection Books for Ego Repair Potions already (where are these even?).

They are from coil I think. I didn't post this on the thread you linked, but they are pretty much useless given how much dura spirit repair pots from shyla give and how time consuming getting the book/all boss evidences, I don't think any1 has ever done it, or actively used it atleast.
post rev. 42 by Excelsian on 10-10-18, 12:22 pm
Posted at 01-11-18, 07:36 pm Link | #
Excelsian

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Stuff I want to buy, or have items to trade for

Enchants (Even if I'm offering cash, I also take trades for stuff I have)
Viscount
Swarming
Ancient
Darkness
Pain 1m
Grounded 150k
Crafty 120k
Round
Green scar 100k
Steel needle
Expansive
Restored
Flame

Materials
Snow spider web 120k mail
Finest fabric 20k each
Forest golems 35k stack
Sulfur golems 70k stack
Snow golems offer or trade
Magic golems offer or trade
Snow spider web 100k mail
Iridescent herbs

Gear
Ideal or 10%+ wavesweepers
mob drop Highlander longbow
Spell focus jewel
Pirate captain suits 400k
Vivid shoes manuals 400k
floral fairy shoe manual 400k

Etc.
Any flashy dyes with blue, black, white, yellow or green colours
Ancient powders 300k
Red coins 4k each
Exploration journal page 3

----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Stuff I have to trade for any of the aforementioned items (or if you think you have something I want). If there is a price behind it, you can also just buy it for that price. Or feel free to do an offer, although I generally won't give cash prices myself.


Anything on my housing

Gear

Lich Dragon blade
Lich Dustin silver knight sword
Deadly Dragon blade
CrocodileLeminia holy moon sword
Wave Water cylinder
Broad axes
Trinity staff
Karis wizard suit 2 protection

Fashion
Floral fairy outfit (F) and (M)
Witch-in-training suit female
Lily's romantic winter dress (F)
Fledgling Assassin outfit
Plaid babydoll negligee
Eluned detective outfit
Eiren chain slasher outfit (F)
Turban shell boots (both F and M)
Turban shell outfit (both F and M)
Anti-fomor uniform (M/F)
Romeo clothes
Hamlet caped costume
Eluned Alchemist suit
Emerald celtic classic ensemble (F)
Adonis wear (F)
Rubber goggles
Berched wear (sigged)
Premium summer newbie ensemble (elf/human/giant)
Sailor uniform (F)
Juliet dress
Lileas suit
DIY conquerer costume
Emerald celtic female/male
Idol plaid female/male
All vocaloid outfits (Hatsune miku/Rin/Len/Kaito)
Karis wizard shoes
Gilgamesh wear
Muffler robe

Enchants
Spark burns
Tireless burns
Explode burns

Etc.
Lots of herbs, all kinds
Lots of red/blue upgrade stones
Lots of various colours of dyes/flashies (open link to see flashies)
https://gyazo.com/e1fbf4be33e1757cb91aeca80b7da628
Posted at 01-14-18, 02:08 am Link | #
Excelsian

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I mean, It would work into making that book mechanic relevant, but I'm pretty sure people wouldn't like having to farm the book/fomor scrolls to get the capsules they want xD.

Personally I wouldn't mind if they implemented it like that.
Posted at 01-19-18, 09:10 am Link | #
Excelsian

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Shields are for mages/alchemists really, that's the bottom line. If you want to charge AND use melee, giant is the way to go.
Posted at 01-22-18, 03:11 pm Link | #
Excelsian

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Maybe this should become a button somewhere in the interface, since no one knows this information until they ask for it on discord/IG/on forums.
Posted at 01-25-18, 02:45 pm Link | #
Excelsian

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Personally I'd like this, seeing this is an item that literally everyone in the game uses, it would help everyone out a lot. Although, some people could argue though they want to at least retain the old school feel to an extent of having to do serious inventory management all the time.
post rev. 1 by Excelsian on 01-25-18, 04:58 pm
Posted at 01-25-18, 04:57 pm Link | #
Excelsian

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All the way up to total 1.5k+ have I never felt the need for skill to exist
post rev. 1 by Excelsian on 02-02-18, 03:03 pm
Posted at 02-01-18, 11:37 pm Link | #
Excelsian

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They require either raw strength or some niche skills like sandblast or frozenblast to deal with.

Also, some general pointers on fighting them. Do not use ranged on them untill they start flying, arrows trigger them into flying. When you see them spawn, immediately focus them. If you start off on them with a windmill before they aggro anyone, they won't aggro you (and they do with other attacks). If you are quick enough, you can do a windmill into smash (and sometimes another windmill) before they fly.
Posted at 02-02-18, 11:29 pm Link | #
Excelsian

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Not saying the discussion isn't one that has/had to happen, but perhaps discussing about what to do with new players joining and them being able to catch up, should be its own discussion (with its own thread).

This thread was meant to ask the GMs what the future plans were and for players to discuss on how they envision new content should look in terms of difficulty.
Posted at 02-03-18, 11:28 pm Link | #
Excelsian

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It's mainly for flexing. Skip if you want to have an easier time early on and get a head start on lvling your trans skills.
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