Posted at 08-02-18, 03:14 pm Link | #
Nory

Posts: 4
Joined: 05-11-17
Last post: 1704 days
Last view: 1649 days
I agree with this, though I don't think you should be able to purchase a perfect reset.

I would approve of Shyla selling the same reset capsules you get from VIP for coins (maybe 25?) or gold (25k-50k?). In my opinion, being able to constantly reset skills would be a bit abusable. Characters who have the funds to do it still could, but due to the costs and single resets it could dissuade people a bit more.
Posted at 09-01-18, 08:02 am Link | #
Nory

Posts: 4
Joined: 05-11-17
Last post: 1704 days
Last view: 1649 days
I'd like to start this thread by saying I completely understand playing on this server is a privilege. I appreciate the people who have donated to keep it alive and the diligent staff that work hard to make the server function and to moderate as necessary. I do not claim to know how to run a private server or to have the answers for the questions I have voiced in this post.

That being said, I'd like to bring up the topic of server stability. I'll start off by stating that I was one of the people who did play around on the MabiPro Beta, as well as at the launch of the server. Thinking back, I don't remember any stability issues with the server at that time, at least out of the norm (this could be my memory failing me if there were concerns at this point in time). Jump ahead to over a year later and we're having nodes crash daily and pet lag... why is this? I brought it up in the Discord and was given the information that it was due to "more accounts, pets, and active players." As of right now when I am typing up this post I show 50 players online with a peak of 237. I recognize this is a substantial increase (at least at peak), but is that why the server has been so unstable, or is it due to the fact that there are so many accounts and pets now registered to the server? Is that something that can even affect stability? Has server hosting changed since launch to something a bit more unreliable?

I hope this post isn't seen as a criticism towards the server. I'd mostly like to gain an understanding of why this is the way it is and if there's anything that can be done by the player base to help improve stability.
Posted at 02-14-20, 04:30 am Link | #
Nory

Posts: 4
Joined: 05-11-17
Last post: 1704 days
Last view: 1649 days
I've recently decided to boot up the good ol' MabiPro after a long hiatus. After booting, I'm met with an error due to my DB subfolder in my Data folder. I receive the following error report copied to my clipboard automatically:

Client.exe caused an ESL_EXCPT_CODE_TERMINATE()
in module KERNELBASE.dll at 0023:7555C54F, RaiseException()+0x58

<system>

OS : Microsoft Windows 7, Service Pack 1
x8
Video Adapter : NVIDIA GeForce GTX 1080 Ti
Memory : 4095MB
Date/Time : 2020/02/13, 21:18:10
Version : 200


<registers>

EAX=0F85EB7C EBX=000007B1 ECX=00000001 EDX=00000000 ESI=00611B58
EDI=7828338C EBP=0F85EBCC ESP=0F85EB7C EIP=7555C54F FLG=00000202
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B


<call stack>

[7555C54F] KERNELBASE.dll::RaiseException() + 0x58
[004E9669] ESL.dll::esl::win32::RaiseException() + 0x16
[004BC17F] ESL.dll::esl::CAssert::AssertRaiseException() + 0x100
[007A6516] Standard.dll::core::CSkillDescMgr::CleanUp() + 0x253
[004BF9B1] ESL.dll::esl::CMXMLNode::~CMXMLNode() + 0x1a
[007A7905] Standard.dll::core::CSkillDescMgr::StartUp() + 0xa1
[007AD9F5] Standard.dll::core::CSkillHandlerMgr::StartUp() + 0x89
[6381C669] Pleione.dll::pleione::CWiseLogMgr::Log() + 0xe58
[6381CD2F] Pleione.dll::pleione::CWiseLogMgr::Log() + 0x151e
[6381CDBA] Pleione.dll::pleione::CWiseLogMgr::Log() + 0x15a9
[78273433] MSVCR90.dll::endthreadex() + 0x44

I honestly don't remember much about the specifics of the sort of stuff I have in my Data folder, other than it was LazyFae's.

Here's some links to some screens of my DB folder:

DB: https://puu.sh/FarJU/695705e3ad.png
cutscene: https://puu.sh/FarJ5/a7cb9e6eaa.png
c2: https://puu.sh/FarKB/6584a3447c.png
c3: https://puu.sh/FarL3/0da4e1b0cd.png
c4: https://puu.sh/FarLq/62f391bcd4.png
test_sequence: https://puu.sh/FarLz/a27fddd91b.png
skill: https://puu.sh/FarNk/f9e5d9b9fb.png

If anyone knows what in particular might be causing this issue, please reply.
Posted at 03-10-20, 07:28 am Link | #
Nory

Posts: 4
Joined: 05-11-17
Last post: 1704 days
Last view: 1649 days
I love Sky Palace and really appreciate all the hard work the GMs have put into it!

I honestly don't need anything changed from how it is now, and really just wish there was more of it.
More characters/upgrades, more floors, more traps, more monsters, etc.
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