Posted at 04-10-17, 09:28 pm Link | #
Drahan GM

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Large data ingestion from PROD-OLD to PROD-NEW underway..
Should complete about 10% of the process when it's complete...assuming the ingestion works properly.
Lots more to go..
Well, that's one data ingestion completed.
Probably about 3-5 more to go..
Posted at 04-10-17, 09:50 pm Link | #
Drahan GM

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Currently, I am ingesting data from our PROD-WEB-OLD to PROD-WEB-NEW, the web services basically.
This handles stuff like guild list, housing board, visual chats, and any other web services that we utilize outside of the forum. This requires manual reconfiguration of each individual service, however.

After this, registration will be possible again and assuming it's all working well, I can start ingesting data from the game servers.
post rev. 2 by Drahan on 04-10-17, 10:13 pm
Posted at 04-10-17, 10:12 pm Link | #
Drahan GM

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Seems that the web services are functional again; this means you are able to login and register on the forum again after we reflect the changes on the forum side.
More progress...

List of things to do has been narrowed down.
Posted at 04-10-17, 10:45 pm Link | #
Drahan GM

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Good luck on the work Drahan, we all are supporting you from afar.

Aw, that's adorable! Thanks!

As for the next update: We've managed to utilize the 1Gbit link between our old and new servers to our advantage, so it should not be necessary for us to download 120GBs to our desktops, manually mount the filesystem, and extract the data that way. We can do a server->server transfer. This is much faster than what we had in mind before.

Right now, data is being moved at rapid rates. However, there's still a lot of data left to go.
Posted at 04-11-17, 12:01 am Link | #
Drahan GM

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Provisioning new machine right now - data has been transferred from the old server's data repository to the new server.

Once this machine is provisioned, I will have to reconfigure about every firewall in the chain to point to this new node instead of our old node.

After that's done, the maintenance is over....hopefully.
Posted at 04-11-17, 01:12 am Link | #
Drahan GM

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Currently in the process of re-configuring all of the firewalls and networking. Contrary to what it may seem, our internal network is a pile of spaghetti and has a lot of moving parts.
My job is to manage that pile of spaghetti.
Posted at 04-11-17, 01:47 am Link | #
Drahan GM

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It seems my firewall rules were successfully applied.
The server should be up now.
Posted at 04-12-17, 03:00 am Link | #
Drahan GM

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PS.
Preferred by torrent
Unless players are going to seed it, this won't work.
Posted at 04-12-17, 03:18 am Link | #
Drahan GM

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PS.
Preferred by torrent
Unless players are going to seed it, this won't work.


It's sad, the mega is forcing me to pay to be able to download more than 1.5GB a day ...
You don't have to pay, look up how to bypass the limit.
Posted at 04-12-17, 06:21 pm Link | #
Drahan GM

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Please open a ticket.
Posted at 04-14-17, 08:28 am Link | #
Drahan GM

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Eastern United States in New York.
Posted at 04-16-17, 01:51 am Link | #
Drahan GM

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You need to download the full client download, not the launcher.
post rev. 1 by Drahan on 04-17-17, 08:29 am
Posted at 04-16-17, 04:33 am Link | #
Drahan GM

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Update: The maintenance has been completed at 04:29AM 04/17/17 EST.
All servers are running normally.
Thank you for your patience.

Dear Milletians,

Mabinogi Professional will be undergoing scheduled server maintenance during the following time:
12:00AM 04/17/17 to 06:00AM 04/17/17 (EST)
Reasons:
  • Address server resource exhaustion.

We apologize for any inconvenience.

-MabiPro Staff
post rev. 1 by Drahan on 04-17-17, 05:36 pm
Posted at 04-17-17, 04:45 pm Link | #
Drahan GM

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Update: The maintenance has been completed at 01:36PM 04/17/17 EST.
All servers are running normally.
Thank you for your patience.

Dear Milletians,

Due to an unfortunate set of circumstances, Mabinogi Professional will be undergoing unscheduled server maintenance to address a critical issue during the following times:
07:50AM 04/17/17 to 02:00PM 04/17/17 (EST)

We apologize for any inconvenience.

-MabiPro Staff
Posted at 04-17-17, 05:50 pm Link | #
Drahan GM

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I can't connect once I get on the character screen. Is the server really up?
Should be fine now, things were just initializing.
post rev. 2 by Drahan on 04-17-17, 07:29 pm
Posted at 04-17-17, 06:58 pm Link | #
Drahan GM

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The packet loss seems to have subsided.

At 2:52 PM EST, we started detecting high packet loss on our backend infrastructure.
This packet loss seems to be universal amongst all of our monitoring systems, which isolates the problem to our back end server's network.
Currently on the phone with the datacenter, and seeing what can be done about resolving this quickly.
However, that is all of the control that I have over the situation. Nothing that I can do myself to resolve this, as it's not an issue with our systems.
This packet loss is severe and will most likely impede your ability to login and play the game.
Thanks for the understanding.
post rev. 1 by Drahan on 04-18-17, 02:45 am
Posted at 04-18-17, 02:45 am Link | #
Drahan GM

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The file downloads work fine. There's hundreds of players who have had no issues whatsoever so I wouldn't say "no one can play it"

The installer is a self-extracting zip file, if you can't use the installer - use 7Zip or WinRAR to extract it.

214 is shipped with the launcher, but older versions did not used to be, so that's why you can download the launcher stand alone on the Downloads page.

If you've installed 214, you simply have to run the launcher and it will attempt to patch the game.

The launcher is quite unstable on lower end computers, so you may experience problems where it will stall completely and sit there doing nothing. Waiting longer will just waste your time, just close it and try it again. Repeat that until it works if you want. It shouldn't stall every time but if it's stalled once, it's got a high chance to stall again.

If you can't manage to get it to patch to 221 (latest version), just manually patch it - you can read our tutorial on how to do that here.

If you decide to manually patch the game, you will forever be unable to use the primary launcher again, so you will have to keep doing it every time the game gets updated.
To launch the game, you should use the alternative patcher instead.

If you try to login and get "Server could not be reached" - you failed to properly patch the game.
Posted at 04-20-17, 02:48 pm Link | #
Drahan GM

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Lycoris. Maybe you should look at the name of the server. And at the tagline for the server.
This server literally exists for exactly what you're saying people didn't come here for.
They don't want the hardcore original experience? they shouldn't _be_ here.
If they want easy mode, they should go to live. They have a choice. The choice exists.

People don't like being told that they are free to go, but, they are. We're not holding them here against their will. I know I'm going to get a lot of flack for stating it bluntly, but there it is.

This server exists as an alternative to the operational disaster that is Nexon's server. We run this server to bring back the best times of this game, and then improve upon them. We want players time spent here to be enjoyable and satisfying, however thay does not necessarily mean things should be too difficult. It is true that we are trying to stay true to the way Mabinogi used to be, however Mabinogi isn't supposed to be "hardcore" or "easy". Unfortunately our big brother has taken the "easy" route, but that doesnt mean we need to take the "hardcore" route.

Just so you all are aware, even though we don't comment much on posts like this, we certainly hear all of your words.
post rev. 1 by Drahan on 04-21-17, 01:40 am
Posted at 04-21-17, 01:39 am Link | #
Drahan GM

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its not that I'm pushing for uberhardcore or anything. I just don't believe that the way to balance something is to just blanket-remove it. We've seen what nexon's attempts with things were, and how horribly it backfired. Why would we repeat the same mistake? Including other ways to alleviate mana evaporation would be fine. Removing it outright is..just a silly knee-jerk reaction.

Making the mana evaporation stones more useful is a very good idea.
Urudezu's suggestion of the palala spellbook was great too.
Removing it outright? not a great idea.
I absolutely agree. People need to think about ways to remedy the problem in alternative ways that straight up removing the problem.
It's not a good idea to mess with the balance of the game in such a drastic way. You can argue that it's unbalanced, however you are still messing with the balance of the game by removing it outright. A lot of things have to be considered that most people simply don't even think about.
Posted at 04-21-17, 03:17 am Link | #
Drahan GM

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Hello, I'm new here. I don't understand why the translation process has to involve labor in any kind of way. Like someone already pointed out, you could copy and paste the NPC dialogues from the Aura project. I see no good reason for why not, as it would be more convenient for exactly everyone.

If for some reason you still don't want to do that, you could take screenshots from NPC dialogues in the official version. There are programs that allow you to copy and paste text directly from an image. Even my phone camera has this function.

Why would you want to make it harder for yourself?

Do you realize how many dialogues there is in this game?
For one, Aura doesn't have nearly as many (and they are post-genesis dialogues too) completed.
Next, there's literally 50,000+ lines that need translated.
It would take years to do it by ripping them from Nexon's server.
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