Posted at 03-21-17, 04:53 pm Link | #
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You must have over 100 heart stickers in order to have the Courteous title, and 3 heart stickers will decay every day regardless of the amount you have activated, how is it a waste?
There is no limit on how many you can activate and the decay is linear.
post rev. 1 by Drahan on 03-21-17, 04:58 pm
Posted at 03-21-17, 04:57 pm Link | #
Drahan GM

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You must have over 100 heart stickers in order to have the Courteous title, and 3 heart stickers will decay every day regardless of the amount you have activated, how is it a waste?
There is no limit on how many you can activate and the decay is linear.

on live i had stacks of heart stickers because i would lose the title constantly, i only add them when i need them
That's the reason you would lose the title constantly. You will always have the title if you have over 100 heart stickers.
Posted at 03-21-17, 05:01 pm Link | #
Drahan GM

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You must have over 100 heart stickers in order to have the Courteous title, and 3 heart stickers will decay every day regardless of the amount you have activated, how is it a waste?
There is no limit on how many you can activate and the decay is linear.

on live i had stacks of heart stickers because i would lose the title constantly, i only add them when i need them
That's the reason you would lose the title constantly. You will always have the title if you have over 100 heart stickers.
losing the title doesn't bother me, when i was more active i would just activate some right before i lose the title, i just think they should be more stackable

If you want to live on the edge of the decay cycle, that seems like a personal choice. Personally, I don't think this is worth the time to implement considering you can just absorb an unlimited amount of heart stickers and that takes up 0 space.
post rev. 3 by Drahan on 03-21-17, 05:14 pm
Posted at 03-21-17, 05:08 pm Link | #
Drahan GM

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You must have over 100 heart stickers in order to have the Courteous title, and 3 heart stickers will decay every day regardless of the amount you have activated, how is it a waste?
There is no limit on how many you can activate and the decay is linear.

on live i had stacks of heart stickers because i would lose the title constantly, i only add them when i need them
That's the reason you would lose the title constantly. You will always have the title if you have over 100 heart stickers.
losing the title doesn't bother me, when i was more active i would just activate some right before i lose the title, i just think they should be more stackable

If you want to live on the edge of the decay cycle, that seems like a personal choice. Personally, I don't think this is worth the time to implement considering you can just absorb an unlimited amount of heart stickers and that takes up 0 space.

i don't want to be losing heart stickers just because im not playing or something, thats why ive kept it in my inventory, but if i can't stack it i guess it just gives me less incentive to help new players

Declination of activation is not what Nexon intended when they implemented heart stickers. I think a better idea would be to set an expiry on unactivated golden stickers.
The intended purpose was for you to require a constant flow of heart stickers, by consistently helping new players. That is why the decay exists in the first place. Nexon implemented an expiry on the red heart stickers, but did not implement them on the golden stickers (they probably forgot), however the expiry exists for a reason. An expiry on golden heart stickers will make the title more scarce, giving it a more solidified meaning - since you can probably tell there is a lot of players who have the Courteous title on this server, because there is no players who *dont* get heart stickers. It's not hard to keep a constant flow of heart stickers. You don't even need to help new players.

How hard can it be to ask for some heart stickers every few days? There's definitely not a shortage. You should not need to hoard them in such a way.
Posted at 03-22-17, 01:45 am Link | #
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Pretty sure they stack.
They stack, but the max stack size is 100. The suggestion was to make them stack past 100.
Posted at 03-22-17, 12:43 pm Link | #
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Probably not.
Posted at 03-23-17, 01:54 pm Link | #
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The "less laggy font" is already in use.
As for 1920x1080, if you are in Windowed mode, the game uses your native resolution of your display, so that should already be 1920x1080 in windows mode.
Posted at 03-23-17, 05:45 pm Link | #
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This is a pretty funny idea, I like it.

Don't expect something like this any time soon, but this would be a great quest line to test out new development capabilities and expand our horizons for creating custom quest lines.
post rev. 1 by Drahan on 03-25-17, 03:07 pm
Posted at 03-25-17, 03:06 pm Link | #
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It should work just fine, use version 1.1.
Posted at 03-25-17, 03:20 pm Link | #
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For the record, a Sprint skill and a Teleport skill are both possible, however it would take an exponentially large amount of work compared to most things we do.
Posted at 03-25-17, 03:32 pm Link | #
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I do have a semi-related inquiry then. While we will of course, be helping this server, are the translations going to be open for say other server hosts to grab, or are they going to be private? It won't affect me either way, i'm simply curious.
We're not going to host a download link to all of our translations if that's what you mean.
For the most part, they will be private due to plain inaccessibility.
It's not like we're really trying to keep them private considering we distribute them to most translators though, and most of the translations so far are accessible via digging around in a few chats here and there to find when we've shared them back and fourth.
Posted at 03-25-17, 11:44 pm Link | #
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This is an issue with the primary launcher/patcher not being able to properly update the DOM for the UI.

If you want it to patch automatically, you don't really have a choice to keep trying it. If it doesnt work within 30 seconds, it won't magically start working so just close it and restart it.

Alternatively, you can manually patch your game and launch it with the alternative launcher (which has no patcher).

To do so, follow the manual patching tutorial here:
https://mabinogi.ir/thread/36-manual-patching-tutorial

Once you've manually patched the game to the latest version (which you can find here http://mabinogi.ir/patch/p.txt, find the first number, ignore everything else), you will be able to use the Alternative launcher (version 1.1) to launch the game without patching it.
post rev. 4 by Drahan on 03-30-17, 10:30 pm
Posted at 03-27-17, 09:38 am Link | #
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Update: The maintenance has been completed at 6:14AM 3/27/17 EST.
All servers are running normally.
Thank you for your patience.


Dear Milletians,

Due to an unfortunate set of circumstances, Mabinogi Professional will be undergoing unscheduled server maintenance to address a critical issue during the following times:
5:30AM 3/27/17 to 6:30AM 3/27/17 (EST)

We apologize for any inconvenience.

-MabiPro Staff
Posted at 03-27-17, 10:57 am Link | #
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Yeah it's been working for quite a while. I'll fix that page though.
post rev. 2 by Drahan on 03-29-17, 04:29 am
Posted at 03-29-17, 04:02 am Link | #
Drahan GM

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This is an issue in Windows 8 and Windows 10. Try activating the Windows 10 Fix.bat file located in the MabiPro installation directory. This will disable the Windows Error Reporting service, which might fix the problem in some cases.

Alternatively, you can use Windows 7 instead. We're looking into fixing this, but it's a complicated issue that is a result of poor handling in Windows 8 and Windows 10.

Also, the game is not frozen permanently, you don't have to close it. It's dumping it's process memory to the hard disk, which momentarily pauses the game until it is complete. This may take a while on a lot of systems though.
Posted at 03-29-17, 04:36 am Link | #
Drahan GM

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So does using Windows 7 compatability mode count?

I don't seem to have the Fix.bat in the MabiPro file, is there a direct download for that?
No, Windows 7 compatibility mode does not count. It's a problem in Windows itself, not the application..

The file should be called "Windows 10 Fix- RunAsAdmin.bat"
post rev. 1 by Drahan on 03-29-17, 07:09 am
Posted at 03-29-17, 07:09 am Link | #
Drahan GM

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I just realized. You're one of the guys running this server LOL well i wont be explaining this ida further then. GL with balancing your servers
If they don't have GM next to their name, they are not affiliated with us in any way.
post rev. 5 by Drahan on 03-30-17, 10:28 pm
Posted at 03-30-17, 12:52 am Link | #
Drahan GM

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Update: The maintenance has been completed at 2:17PM 3/30/17 EST.
All servers are running normally.
Thank you for your patience.


This maintenance has been extended. There is currently no ETA for completion. Sorry for the inconvenience.

Dear Milletians,

Due to an unfortunate set of circumstances, Mabinogi Professional will be undergoing unscheduled server maintenance to address a critical issue during the following times:
8:52PM 3/29/17 to 10:00PM 3/29/17 (EST)

We apologize for any inconvenience.

-MabiPro Staff
Posted at 03-30-17, 02:48 am Link | #
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Just a small update, we're currently migrating some backend services to a new infrastructure.
Posted at 03-30-17, 05:41 pm Link | #
Drahan GM

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I was just wondering if you guys could give us any sort of update on the progress? Either way, thanks for your hard work on it!

Almost done. Sorry about the excessively long time this has taken, we're working as hard as we can to bring it up as soon as possible.
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