Posted at 08-21-17, 07:08 am Link | #
Patogoloso

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Hi friends. I just arrived to Nekojima for the first time. After exploring it and receiving the quests from its villagers i was asked to make 1 catnip drink.
wiki.mabinobiworld redirects to Silvervine drink and says the only way to obtain it is via fishing in Doki Doki island (nekojima?)
i just got 1 silvervine drink via fishing but the quest doesn't show as complete. Is it possible to be make one another way?

Thanks in advance
Posted at 08-23-17, 10:23 am Link | #
Patogoloso

Posts: 12
Joined: 06-27-17
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Thank you very much
Posted at 08-24-17, 09:15 am Link | #
Patogoloso

Posts: 12
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I apologise for the inconvenience but i'm stuck again. After doing the "letters of recommendation" quest i got a Nekojima Ancient Stone from Thathis and even though i'm trying to translate the japanese wiki i'm not sure what to do with it. Quest marker leads me to the altar but i can't drop the item or access the dungeon. Any advice? Thanks in advance
Posted at 09-28-17, 05:28 pm Link | #
Patogoloso

Posts: 12
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>people considering making the game more difficult in certain aspects (moving shyla)
god i love this community
Posted at 09-29-17, 02:46 pm Link | #
Patogoloso

Posts: 12
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Can't download bPatcher, it takes me to the old address
Posted at 10-01-17, 11:29 am Link | #
Patogoloso

Posts: 12
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Last post: 2478 days
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Still crashing during shadow missions after the patch
Posted at 01-01-18, 02:26 am Link | #
Patogoloso

Posts: 12
Joined: 06-27-17
Last post: 2478 days
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I liked the event very much and i found the idea quite original despite the lack of balance with the rewards amount. In the end, rebalancing was nicely done (imo) and those were fun and interesting.
Keep the great work lads.
post rev. 1 by Patogoloso on 01-01-18, 04:54 am
Posted at 01-01-18, 03:07 am Link | #
Patogoloso

Posts: 12
Joined: 06-27-17
Last post: 2478 days
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1: K
2: I think 40 would be cooler to make it equivalent
3: Have no idea really
4: I think it's good rn but i'm no endgame alchemist
5: Egoistically (pun intended) yes, realistically no Maybe just ultra rare event prize/untradable drop (or just make stuff like this obtainable through obsolete SM's/dungeons/activities so those get a 2nd chance)
6: It would be cool for sure but also would kill the "specialness" of leaving yellow behind. Maybe just A BIT.
7: Honestly yes, but without making it overkill. Leave it a bit tricky.
8: Every skill uncap sounds good to me
9: Minor change, why not?
10: Definitely yes. Only because it is really ambiguous like it is now.
11: No ^^. I understand that quest was intended to be frustrating.
12: If people are cool with it then okay.
13: Yes of course. All of my yes.
14: I don't know.
15: Idk
16: I have yet to train Taunt but if there is an issue where you get can stuck it'd be cool to fix it.
17: idk but i'd say yes because i haven't seen it used really.
18: This is a BIG decision that deserves a whole different thread. I'm not sure and would like to read opinions.
19: Yes
20: Only if it doesn't say the material. Just to make metallurgy easier for example in the Falls site where it gets tricky to see the spots.
21: I'm up for that, make em cute and maybe some theme related
22: Aw. I'd say keep the Nao moon
23: Yes definitely.

Ayla
post rev. 2 by Patogoloso on 01-08-18, 01:08 am
Posted at 01-08-18, 01:06 am Link | #
Patogoloso

Posts: 12
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Atlatls, with their massive cooldown time, are a no-go atm as an alternative.
Even at r1 they can't compare to melee in barely any aspect.
Even if we had the atlatl upgrades, and implying they start hitting really hard, the cooldown would still make them a slow option.
Why not greatly reduce throwing attack skill cooldown time without improving atlatls? This would give giants versatility and more balooning-rafting chances.
This would also make the skill usable at all, and its training bearable.
Posted at 01-27-18, 11:06 am Link | #
Patogoloso

Posts: 12
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Last post: 2478 days
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Ayla here. No fee, but help with materials is appreciated.
Posted at 01-27-18, 05:36 pm Link | #
Patogoloso

Posts: 12
Joined: 06-27-17
Last post: 2478 days
Last view: 1339 days
I think the title says it all. Even if it doesn't have requirements or stat boosts
Posted at 02-08-18, 04:45 pm Link | #
Patogoloso

Posts: 12
Joined: 06-27-17
Last post: 2478 days
Last view: 1339 days
Happy Anniversary friends. BTW, any of you guys (or GMs) have some anecdotes of the very first day/days of the server?
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