Posted at 08-30-17, 12:44 am Link | #
Alistine

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Great Sword (green)
10x White Herbs
8cm Garnet
(Shrimp enchant) Jagged Mini Skirt
25x Red Coins
Tailoring Pattern - Hatsune Miku Outfit
Kirin's Winter Angel Gloves (black/blue trim)
post rev. 1 by Alistine on 09-09-17, 06:12 pm
Posted at 09-09-17, 06:10 pm Link | #
Alistine

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Production Failure potion x3
Tendering Potion S x1
Posted at 10-01-17, 09:48 am Link | #
Alistine

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Pollen x10
Snappy Enchant Scroll
Posted at 12-15-17, 05:47 pm Link | #
Alistine

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Bad publishers was my problem
Posted at 12-20-17, 08:35 am Link | #
Alistine

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This already kind of exists, though i don't think its in the game. I'd personally be fine with it since I hate using my ego because of the insane durability loss.
https://wiki.mabinogiworld.com/view/Spirit_Liqueur_of_Blessing
post rev. 5 by Alistine on 12-26-17, 07:42 pm
Posted at 12-23-17, 09:40 am Link | #
Alistine

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I'm not sure if this is possible, but if it is they could remove the 2x bonus gold for shadow missions and then consolidate the total gold rewards for the quest and split the pool among everyone who ran. That way if you can solo the mission you're still getting the same reward regardless of multi-client alt "abuse" and the same could be done with end chests. Reduce the total chance that rare items drop and divide the keys among whoever ran the mission. This way people are still incentivized to run with a group since it would be faster and you'd be getting more overall exp from the end of the quest, plus its safer and more fun... but if you wanted to solo everything you're not falling behind in gold or items. I mean it wont completely fix the problem because event abuse and raid missions will still be a thing, but it would be a nice step forward.
post rev. 2 by Alistine on 12-23-17, 02:32 pm
Posted at 12-23-17, 02:24 pm Link | #
Alistine

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edit: why would my gameplay of solonogi hinder anyone else's experience? for some reason that comes off as twisted from my perspective. if i was forced to play with other people, i would very much dislike that. i help or run with other people when i wish to.

I'm fairly sure the main issue people are having is with certain people spamming missions with alts to make a godawful amount of gold (ie 3x on a 2x rewards server resulting in 6x gold from things like BITW int/adv) and destabilizing the market by having the ability to just buy whatever they want for whatever price they want, and also abusing the multi-client to gain 3x raid rewards and 3x event rewards. This being an issue because not everyone can run multi-clients with their computers.

post rev. 2 by Alistine on 12-24-17, 08:42 pm
Posted at 12-24-17, 08:40 pm Link | #
Alistine

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The only thing I will say in defense for those using the alts is that the gold does stimulate the economy of the server. People see things being bought, they will do the same in return with others.

It is an issue and is in a raw form cheating, but at the same time as long as nothing inflates in price they shouldn't be too bad of a problem.


I think the problem is that items either cost infinite amounts or sell instantly since people can just bankroll whatever they want. Take upgrade stones or trinity staves for an example, they either don't exist or cost 400k+/2-4m which means either abuse SM's or get something for someone who is abusing SMs or you wont get them from the market
Posted at 12-26-17, 06:13 pm Link | #
Alistine

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I do not think the price of the item directly correlates with "multiclienting". It's more of the fact that the supply of the item is very low. It's a rare drop. Also have been playing for a month and nobody sells upgrade stones for 200% of the original price.. not sure where you're getting your price checks, but most people who don't even multi client advertise selling upgrade stones for 200k for hours. If you don't agree with the price then try to offer or simply hunt it yourself and stop scapegoating first world problems.

Where I'm getting my prices is putting them up for 300k and having them sell in a matter of minutes. I've never seen a single one in dunbarton for under 275k so I'm not sure where you're seeing them for 200k. And I personally haven't been looking for either of them at either price recently, they were just an example to show how ludicrous the price of endgame items is.
But even if it was only 200k like you said, how long do you think it would it take for you personally to make that without abusing SMs with alts? In my experience even if you're doing SMs with a group you still wont be making nearly as much as if you were just using alt accounts and soloing the missions, so even then it takes significantly longer to farm the same amounts, whereas I could easily farm 200k in less than an hour, probably closer to 30 minutes with alt accounts spamming SMs, and I'm only total 460


Bottom line, in my opinion, is that if you think it is a disadvantage, then even the playing field. Run some alts in missions you can handle. Otherwise, don't sit and gawk at those taking advantage of it.

To reiterate the entire point of the first post: some people want to run things with other people, not have those slots filled with alts. People are worried that these alts will prevent people from joining sms.

YOU CAN'T FORCE PEOPLE TO DO THINGS THEY DON'T WANT. If people don't want to run something, they won't run it. If the alts are causing this issue then the GMs should disable multiclient. Not going to happen because this isn't "super official Live."
I'm in no way worried or upset that people aren't grouping up to play the game, that's just dumb. If you want to play alone then feel free to. The problem I have and the reason i'm advocating for changing the way SMs work is because of the ungodly amount of gold you can make in a few hours and how much it unbalances the economy, see above.
And as far as "evening the playing field" not everyone's computers can handle running 3 clients at the same time. This game isn't exactly the most resource efficient to run, which was the point of my previous post that apparently you missed. I wasn't saying "Just stop being poor in the game" I was saying "just stop being pore in real life"
post rev. 1 by Alistine on 12-26-17, 06:26 pm
Posted at 12-26-17, 06:26 pm Link | #
Alistine

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Also I'd like to point out that I don't think we should remove multi-client nor am I advocating for the removal of alt accounts. I just think we should try and diminish the perceived need to use alternative accounts as tag-alongs to boost item drop rate and gold generation. I still think there should be some bonus rewards for being able to solo the more difficult content, however I don't think the current "meta" of dragging alt accounts everywhere is a bit inefficient for both the server and players. See my recommendations at post 26 in this thread for more on this.
Posted at 01-04-18, 08:04 am Link | #
Alistine

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Wouldn't it make more sense for Emain to be weaving as well as cooking?
post rev. 2 by Alistine on 01-08-18, 12:05 pm
Posted at 01-08-18, 11:29 am Link | #
Alistine

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I have another suggestion, Make it so people on your blacklist cannot purchase things from your house/personal store.
You can ban people from your house already, though it works on it's own system.
Posted at 01-09-18, 06:46 pm Link | #
Alistine

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I don't see why they stack to 100 instead of 1000, and I'd rather not have my inventory killed while gathering them
Posted at 01-10-18, 10:37 pm Link | #
Alistine

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I don't really understand why proffing a weapon and repairing with it, which takes more time, is worse overall in terms of risk.
I think its more for the reduced durability loss
Posted at 01-10-18, 10:41 pm Link | #
Alistine

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You need 1000 for the title so having 2-10 inventory slots held hostage semi-permanently while you gather them at 4-5 claws per run or buy them from other players who rarely sell them is painful. As someone trying to get the title I can tell you it would be nice to say the least. Plus there's literally no downside to increasing the stack since they gather at a painfully slow rate either way.
post rev. 1 by Alistine on 01-11-18, 01:04 pm
Posted at 01-11-18, 01:03 pm Link | #
Alistine

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You need 1000 for the title so having 2-10 inventory slots held hostage semi-permanently while you gather them at 4-5 claws per run or buy them from other players who rarely sell them is painful. As someone trying to get the title I can tell you it would be nice to say the least. Plus there's literally no downside to increasing the stack since they gather at a painfully slow rate either way.
spoken like someone who's never collected ancient books

get over it, 10 1x1 slots isn't "held hostage", drama queen.
It doesn't take 2 months to collect ancient pages either, and its more about it being a pain for literally no reason. But I thank you, someone who doesn't have to deal with stats as their damage only scales with enchants, for your completely invalid opinion.
Posted at 01-13-18, 02:07 am Link | #
Alistine

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I think stacks of 200, 250 or 500 would be reasonable.
Hell 200 is fine by me. It just seems like there's no real reason for the stack cap at 100. The only purpose for them is collecting 1000 for the title so its nothing but a bother for it to be capped at 100.
Posted at 01-26-18, 02:47 pm Link | #
Alistine

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+25 extra life seems nice at the very least.
Posted at 02-09-18, 01:54 am Link | #
Alistine

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Alternatively sacrifice your pets to them while you handle the room. They generally target the last thing that attacked them with their beam, so have a pet run up and tank it for you.
Posted at 02-12-18, 03:23 am Link | #
Alistine

Posts: 115
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~60 hours with 4x training using other alchemists
get battle swords with decent str artisan dual weilded for ~+80-120 str
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