Posted at 11-01-17, 08:45 am Link | #
Nerotic

Posts: 4
Joined: 10-29-17
Last post: 2507 days
Last view: 894 days
I'm not exactly sure what's implemented yet, but I'd really like to see:
https://wiki.mabinogiworld.com/view/Brilluen_Tail_Suit_(M)
https://wiki.mabinogiworld.com/view/Skating_Outfit_(M)
https://wiki.mabinogiworld.com/view/Odran_Wig
https://wiki.mabinogiworld.com/view/Odran_Outfit
Posted at 11-16-17, 06:33 am Link | #
Nerotic

Posts: 4
Joined: 10-29-17
Last post: 2507 days
Last view: 894 days
Taunes: 25 Proficiency Potion, Vales Whiskey
Lorna: BlockHead Costume Kit
Triona: (Waterfall) Beginner's Wooden Lightning Rod, (Prophetic) Lightning Emission Rod, Handbell (F)
Posted at 12-23-17, 09:03 am Link | #
Nerotic

Posts: 4
Joined: 10-29-17
Last post: 2507 days
Last view: 894 days
It's reasonable to think that multiclienting would kill the server given the rewards that come from it but I believe it isn't a concern for a game like mabi, especially in this server. Unlike other MMOs mabi pulls off the social aspect impeccably. For example, in PSO2 yes you are forced to run with people - but interact with them? I have never talked to anyone in that game or found the need to. The same goes for FFXIV, BDO, Dragon Nest, etc. Somehow, either from how these games are designed or the community culture that surrounds them; interacting barely goes beyond the baseline of telling people what they need to do for a mission or RP. From personal experience and from everyone I've met on mabi, it seems as if the game naturally draws out the sociability within people.
Let's take for example Chirio who is probably the most notorious for multiclienting here. Despite the fact she runs almost everything by herself and her alts, she still ran Peaca int with the Virus guild (+ Satella), gives enchanting services, and is decently involved with the community. Regardless of multiclienting or not, she also still runs an insane amount of shadow missions and would still be in a position of power regardless.
In regards to the community, I believe that this small community enforces a culture that people would rather run with others than themselves. News travels swiftly in mabi, and swifter still in a small playerbase such as this one. If someone were to refuse running with other people to run with themselves, I doubt it would go over well with the community and themselves. Pariahs do not do so well, especially in this server, as seen by Southgate members getting banned and muted. It could even be added to 1.3a Server Abuse - [Multiple Account Creation] that people reported for running exclusively with themselves could be filed under abuse, but as you can tell I don't see that being an issue for this server and if it is it would be important enough for GMs to take note of reports much like how Southgate was important enough to get banned.

I'd also like to add that if BiTW were 4 people like conflict, then multiclienters would at least be able to take leechers, but then people would complain about leechers as well. People are free to leech as much as people are free to not leech. People are free to multiclient to gain rewards as much as others are also free to not have a single additional account to their name. The only limit is hardware, and how much you're willing to even spam something by yourself.
Posted at 12-27-17, 07:46 am Link | #
Nerotic

Posts: 4
Joined: 10-29-17
Last post: 2507 days
Last view: 894 days
I was thinking about this event for a while, and I think the best changes to it would have been if the pool was a generic single item, the entire server donated them to a pool, and their account would receive the boxes upon accepting them at the end of the event based on the size of the final pool - regardless if they were online or not at the time. Of course, the number of items required to count for a box would have to be very high - something like 100-200 at the same droprate we saw with the 12 pages. This was it would also be easier to scale back how many items = a gacha. As a bonus, it would be nice if there was also a ranked list at the end of who donated and the top 3/5/10 got a bonus. Also, keeping pages for yourself was a good idea but I doubt many actually did it that much, since you quickly saw what tier of items were inside so maybe it would be more enticing if they also only got a gacha at the end of the event.

This way, we don't get a ton of people afking, multiclienting wouldn't be an issue - instead it would be if you chose to make 3 accounts or not, and people who can't play that much don't feel left out since the event should have been about giving anyway. With the event the way it was, it felt like an obligation to stay online and that choosing not to log in was opting yourself not to receive anything more. However I still think the concept is worth keeping but as a general rule of thumb afk events tend to always be a bad idea. I feel like they only started to become a thing because people were afking so much anyway in mmos but I don't think that kind of activity calls for an event. Of course there are drawbacks, such as causing what is essentially leeching. However - people who are grinding anyway might as well be rewarded for it and have the opportunity to give others benefit from their grinding, the server wouldn't be filled with alts and afkers, and no one feels left out.
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