Posted at 01-11-18, 12:35 am Link | #
gmerc

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1 free reset capsule every week doesn't do much? is this a joke thread?
Posted at 01-20-18, 12:54 am Link | #
gmerc

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You need 1000 for the title so having 2-10 inventory slots held hostage semi-permanently while you gather them at 4-5 claws per run or buy them from other players who rarely sell them is painful. As someone trying to get the title I can tell you it would be nice to say the least. Plus there's literally no downside to increasing the stack since they gather at a painfully slow rate either way.
spoken like someone who's never collected ancient books

get over it, 10 1x1 slots isn't "held hostage", drama queen.
It doesn't take 2 months to collect ancient pages either, and its more about it being a pain for literally no reason. But I thank you, someone who doesn't have to deal with stats as their damage only scales with enchants, for your completely invalid opinion.

spoken like someone who's never collected ancient books
post rev. 1 by gmerc on 01-24-18, 07:08 am
Posted at 01-24-18, 07:07 am Link | #
gmerc

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honestly, i'd say the less useful a product of gathering is (or if the activity is worse than another option), the less durability that activity should consume. gathering flowers with a weeding hoe, for example, should use significantly less durability than potatoes. and even if they buff 2x2 ore stacks into the stratosphere, pickaxes could really use this sort of love.


maybe also go ahead and make the durability use of a hatchet as good as if not better than a gathering axe when used to gather wood, seeing as how it's not exactly a spectacular weapon and also doesn't benefit from any of the upgrades a gathering axe can get.
Posted at 01-24-18, 07:10 am Link | #
gmerc

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Or maybe not even a buff - but a pet you can collect fragments or ores from (like the clover pig or sheep) so that you dont HAVE to go to a certain area like you do with Metallurgy, Sheep Sheering, Mining, and Herbalism.

herb pigs are bad enough, pets you gather from that aren't just for cuteness/convenience's sake (see: sheep) are literally anti-content. measures should be made to make the activities themselves more alluring or worthwhile rather than introduce pets as excuses to not play the game
Posted at 01-24-18, 07:13 am Link | #
gmerc

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how ABOUT WE CHANGE ITS SIZE IN INVENTORY..
3x1 for 1 x5stack...to at LEAST 2x1..
Farming 50+ of these takes over 30 inventory, and I hope you have the room..
20% failure means another 10..which is 36..
ANd we have to do this a few times, Just to get the Levels...not counting Making for anything else.

10 stacks would be nice..and save allot of room..
If you cant..
Just drop its size..
I wonder if this is the Largest and most a person has to carry..its always been abit ridiculous..

changing the stack size and altering the amount you need at the windmill is gonna do a lot more than making the stacks we have take up 1 less inventory space it's just 1x3 dude, chill. it's not a castle building stone.
Posted at 01-24-18, 07:16 am Link | #
gmerc

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in addition to Fabric and Silk, any capacity increases probably ought to be extended to Plates created through Refining, as those suffer from the exact same problem.
Posted at 01-25-18, 03:13 am Link | #
gmerc

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only if they only raise the stack size on potion sizes that are made via Potionmaking
Posted at 01-27-18, 11:42 pm Link | #
gmerc

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Why? I still use hp30/stam30 pots

start using the larger potion denominations, then? the convenience of being able to just buy HP30s and SP30s really can't be understated, and i think it would be a mistake to apply buffs to items inversely proportionate to how useful they already are.
Posted at 02-04-18, 07:25 am Link | #
gmerc

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start using the larger potion denominations, then? the convenience of being able to just buy HP30s and SP30s really can't be understated, and i think it would be a mistake to apply buffs to items inversely proportionate to how useful they already are.

This is weird. Buffing all stack sizes doesn't change the relative convenience of small v.s. large potion denominations in any way. Voted "Yes."

Increasing the stack size of smaller potion denominations literally disincentivizes using larger ones by design because Mabinogi lets you pop potions as fast as your finger can mash the hotkey.
post rev. 1 by gmerc on 02-06-18, 06:03 am
Posted at 02-06-18, 06:02 am Link | #
gmerc

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start using the larger potion denominations, then? the convenience of being able to just buy HP30s and SP30s really can't be understated, and i think it would be a mistake to apply buffs to items inversely proportionate to how useful they already are.

This is weird. Buffing all stack sizes doesn't change the relative convenience of small v.s. large potion denominations in any way. Voted "Yes."

Increasing the stack size of smaller potion denominations literally disincentivizes using larger ones by design because Mabinogi lets you pop potions as fast as your finger can mash the hotkey.

Thats why potion poisoning exists.

Potion Poisoning is an entirely beneficial status, not a negative one. You... you do know what Potion Poisoning does, right? The fact that you get Potion Drunk faster from smaller denominations is just another thing making them objectively better than the ones crafted by players.
Posted at 02-15-18, 06:57 pm Link | #
gmerc

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It's less that human ranged attack is awful and more that elf ranged attack is and has always been sort of absurdly overpowered by comparison. That's not to say I don't think AR could be better, just don't forget that fact.
post rev. 1 by gmerc on 09-09-18, 12:51 am
Posted at 09-09-18, 12:17 am Link | #
gmerc

Posts: 33
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every time i attempt to enter Port Cobh from the Dunbarton area, my client closes itself during the black screen. it did this repeatedly, so i did a fresh install of the game and had the problem persist.

surely i can't be the only one experiencing this?


i'm an idiot who forgot he edited propdb to have labeled metallurgy spots all the way back in december. delete the post if you see fit
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