Posted at 11-29-17, 07:49 pm Link | #
relic1000125

Posts: 3
Joined: 11-27-17
Last post: 2538 days
Last view: 1655 days
Magic is morely a support skillset pre-buff to your main one. Before it got the massive buffs and extra skills, most people (including me) invested heavily in melee/range and herbalism if we were to also have a good magic output, since MP pots are hard to make or come by due to scarcity unless you have a herb pet or dungeon spam like hell, while stamina regens extremely quickly (in comparison) and you can mass buy pots from any healer, so we had that as a backup.
Posted at 11-29-17, 08:43 pm Link | #
relic1000125

Posts: 3
Joined: 11-27-17
Last post: 2538 days
Last view: 1655 days
Honestly, if they could somehow add HS's into Mabipro, how hard would it be to just plain remove the ability to plant herbs? I'm not a programmer at all, but I would think it would be as simple as highlighting all the code to add the herbs and then hitting delete/backspace.
Posted at 12-11-17, 08:19 pm Link | #
relic1000125

Posts: 3
Joined: 11-27-17
Last post: 2538 days
Last view: 1655 days
Just go to set a new password but leave everything blank, it will erase your password
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