Posted at 03-25-18, 04:43 pm Link | #
Blighty

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Making a comparison between Taunt and Enthralling Performance appears somewhat unfair. I'm not going to bother finding out why. Just seems like one is made for specific purposes than the other
Posted at 03-25-18, 04:57 pm Link | #
Blighty

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This is amazing. You could do character art for Mabipro :'D
Posted at 03-26-18, 11:55 pm Link | #
Blighty

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What do you think about clothes with no effects despite being designed specifically for a certain class. I notice a lot of clothes for "magicians" yet have no actual magical properties. Some are even more expensive than the clothes that do give bonuses. Even an archer uniform has no archer properties. What?
Posted at 03-26-18, 11:59 pm Link | #
Blighty

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Rather than rare (which is a good idea) I'd like to explore what kind of common items are available to help mid to low players. When I think of rare, I immediately thing 'end game' content. Which is fine also but I would like to cater to multiple audiences
Posted at 03-27-18, 12:17 am Link | #
Blighty

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I wonder what would happen if PvP was enabled for like 24 hours and anyone logged in during that time could kill anyone and anywhere. Like the Purge film
Posted at 03-27-18, 12:09 pm Link | #
Blighty

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Definitely agree
[Posted by Blighty on 03-27-18, 08:36 pm, deleted by Blighty]
  • #8849
Posted at 04-02-18, 07:53 am Link | #
Blighty

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What do you think of new players coming to Mabipro? I feel like it makes sense to come from live Mabi. But it would be hard for new players to enjoy the game without experiencing live Mabi. And they have to face twice the struggle due to the mechanics generally being non-user friendly and there's almost no English to explain it all
Posted at 04-05-18, 08:13 pm Link | #
Blighty

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Sorry I happen to ask it on the Discord then thought, "Hey what about the forum?" And posted it at the same time
post rev. 1 by Blighty on 06-11-18, 07:15 am
Posted at 06-11-18, 07:14 am Link | #
Blighty

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This is what I've been missing in my life. I couldn't put my finger on it until now. I wasn't in the Discord discussion but I really want this to be a possibility. This is the reason I got into the game

I need closure :'(
Posted at 06-11-18, 07:19 am Link | #
Blighty

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Want to know everyone's opinion especially GMs since there is definitely something.

Anything from too hard to impossible. It can be miniscule or very extravagant.

Keep it in regards to Mabipro!
Posted at 06-11-18, 07:23 am Link | #
Blighty

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I'll start with magic changes since am pure mage. The auto charge function or holding the key down to charge is so nice to my fingers. Especially when I have to press twice as many for fusion bolt. If fusion was able to be executed from one button press, I wouldn't have to accidentally press the wrong button and cancel my 4 charges.

Also the fusion bolt needs to be rechargeable! Every other charging skill is rechargeable. Fusion bolt equality!!!
post rev. 1 by Blighty on 06-12-18, 05:50 am
Posted at 06-11-18, 07:35 pm Link | #
Blighty

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Rechargeable fusion bolt would be rediculously broken, because you would just be able to do the fully charged ice/fire fusion with or the ice/lighting one that hits 5 targets repeatably.

I wouldn't say it's any more broken than Windmill hahaha. You see, if something could be changed for mages that would release them from being so outclassed, Fusion Bolt's one of them. And the damage that it CAN do doesn't compare to a windmiller at the same level range until you have two of the bolts you are using ranked and a ton of int. I'm still outclassed too and I have like 500 int usually.

If you can cast a full charge of Fusion Bolt and do 2k crit damage every time (really REALLY want this to be true) - with proof - then I can rest. However, that doesn't change the fact that my fingers never rest when I'm using Fusion. Fusion all day every day.

Then again, I still expect you to have used enchants and ranked many other skills to increase your chances for Fusion to be viable. Unfortunately am pure mage so I'm a little out of options.

Edit TL;DR It would be a great feature. Not broken
Posted at 06-11-18, 07:37 pm Link | #
Blighty

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I would love to have a homestead and Port Cobb.

Sadly, even though this was a great addition to official Mabi, we can't have it here since it's code that the GMs don't have and are unable to obtain. Supposedly.
Posted at 06-11-18, 08:12 pm Link | #
Blighty

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I know it's a few months late, but I am Blighty. I'm a pure mage and I hail from EU until it got rekted.

Here is Mabinogi EU's eternal resting ground
http://mabinoger.com/mabieu_countup/

Ever since I have started as a pure mage, my journey has been somewhat successful and frustrating. I'm heavily restricted to weekends since I'm usually busy on the weekdays. The server's double rates have made it more bearable and I am thankful as it would not have been possible to be total level 500+ today without it. Yes, only playing on weekends occasionally and for at least two to three hours separately. Sometimes no play at all!

If you have questions or advice, give me a shout. I keep an open mind and will answer any questions I can. If you would like to walk along side a pure mage, I am happy to join Basic Shadow Missions, normal dungeon runs, theatre missions and Panty Pantay raids. When I am online, it means I am usually bored and always looking for people to play with. And I can't do damage for shit. 1k CRIT DAMAGE FOR R1 THUNDER, 20 MANA, AND 8k WAND REPAIRS- FFFF

I'm also a musician. I ranked Music skills for the int so I have r4 Composing. Let me know if you want something copied.

Add/ Message me on Discord: Slightly Blighty#8937
IGN: Blighty
Posted at 06-12-18, 08:24 pm Link | #
Blighty

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Rechargeable fusion bolt would be rediculously broken, because you would just be able to do the fully charged ice/fire fusion with or the ice/lighting one that hits 5 targets repeatably.

I wouldn't say it's any more broken than Windmill hahaha. You see, if something could be changed for mages that would release them from being so outclassed, Fusion Bolt's one of them. And the damage that it CAN do doesn't compare to a windmiller at the same level range until you have two of the bolts you are using ranked and a ton of int. I'm still outclassed too and I have like 500 int usually.

If you can cast a full charge of Fusion Bolt and do 2k crit damage every time (really REALLY want this to be true) - with proof - then I can rest. However, that doesn't change the fact that my fingers never rest when I'm using Fusion. Fusion all day every day.

Then again, I still expect you to have used enchants and ranked many other skills to increase your chances for Fusion to be viable. Unfortunately am pure mage so I'm a little out of options.

Edit TL;DR It would be a great feature. Not broken

Yes it would be broken, you're comparing players who don't cripple themselves to be "Pure Mage".
If you don't believe me go ask Waffo.

Not to be a dick but this is only assuming it were possible which is probably still not possible until the bolts can be auto charged like on live. If it were possible, it only needs to work. It doesn't have to be broken.
Posted at 06-12-18, 08:34 pm Link | #
Blighty

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https://gyazo.com/8cf679edb379e160e012d6ef717abab2

That's with a wand that has no matk upgrades besides special up, r2 icebolt, r3 ice mastery, rD fusion bolt mastery and r3 crit. non crits do about 1.7k for me. I also have 700 int which can still be improved with I'd reckon another 100-150 or so.

Now imagine I had an upgraded crown icewand for 28 matk, and all those skills I mentioned r1, being able to continuously throw out bolts like that from a distance much faster than a smasher due to their combined load + animation time (of the latter which is nonexistant almost for spamming bolts). I'd be doing way over 2k normal hits and I'd reckon over 6k crits.

TL;DR
Rechargeable fusion bolt, albeit the idea isn't terrible in itself, it would be way too broken. Remove fusion bolt mastery and maybe it'd be fair.

WHOA. That's crazy damage. Why can't I do that much damage :'D

Yeah I still stand by my opinion that it's a great feature. Everyone is quick to say it's broken but they usually undermine a lot of things like how you have to have 5 charges to be able to do that. In any battle scenario, I never charge 5 times unless it's before hitting an orb or a chest. After that, aggro takes effect and I'm a sitting duck unless I start switching to a melee weapon. Which I don't have, sadly.
Posted at 06-16-18, 10:54 pm Link | #
Blighty

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What do you want to happen that you know is too hard?

The ability to convert vertex CPU data to be done at a GPU level instead to eliminate FPS latency for every new actor appearance on screen.

I second that
Posted at 06-18-18, 06:26 pm Link | #
Blighty

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A three versus three-style 'complete the objective'. The first team that defeats the enemy boss or the whole enemy team wins. Four players join a party each and party duel system is used at 3%. Communication is key.

Objective:
Defeat the enemy team
Defeat the enemy boss

Rules
The teams begin by choosing a starting point outside of houses but close enough to the other team which enough obstacles in between. If there is no chosen starting location, a default will be chosen instead.

Bosses are immobile until they are allowed to transform. If the enemy team is eliminated, the enemy boss is no longer immobile but the ally boss is still immobile and vice versa.

YES
ALL BOSSES can transform if one boss is struck by all three enemy players. Once the bosses have transformed, they are no longer immobile.
ALL BOSSES can use magic. alchemy and archery while immobile such as Healing and Party Healing.
Teams CAN summon pets.

NO
Teams CANNOT transform.
NO potions. Potions are prohibited by all players including bosses.
NO enchanted/ upgraded weapons.
BOSS CANNOT move until ally team is dead.
BOSS CANNOT use close combat skills while immobile unless it's Defense.


What are your ideas? Any suggestions to add? Thoughts? I'd like to try this in the weekends. If the test runs are successful I'd like to put prizes for the winning team while I referee. Ideally I wanted to play for a team since it would be more fun.
Posted at 06-21-18, 06:20 pm Link | #
Blighty

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Anything with pvp is super biased for players with low latency and endgame maxed out base stats.

Not to mention the use of magic is severely OP compared to everything else because of permalocking.

Only way to make it even remotely fair is to make it an RP sm so you can regulate skill/item useage and prevent broken combo's.

That's why early game is all about breaking the opponent's defense. You have to think about whether you should charge in or plan a strategy. There's always more than one way to approach a situation.

Depending on the situation you can surround, spread out, charge or distract. If you know that your enemy has Thunder, you should spread out. And the main objective is to defeat the boss. If you get the enemy boss to trans, your team boss can also trans.

I meant to ask you to be a boss for my project. Please at least help me try it >_<
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