Posted at 08-04-18, 01:02 pm Link | #
Blighty

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If you want to give humans archery more on the same level without it being STRONGER then elves, give them the ability to use mounted archery aswel.

Now before y'all start yelling at me for saying that, keep in mind that elves still have the following advantages:

-Aiming while moving
-Keeping partial aim while moving
-Higher max accuracy on moving/running targets
-Faster loading magnum shot
-Faster loading regular shots, double shot (and its faster loading then AR)
-Mirage missile (not really an advantage but still an extra available skill)
-Final Shot
-Elven Magic Missile (its technicly a hybrid magic/archery skill)

All races should be able to do that anyway. It's not difficult to imagine someone on a horse shooting a bow because it's supposedly exclusive for elves to do. Additionally, giants should also be able to shoot.

FINALLY. Mages cast on mounts :>
Posted at 08-08-18, 05:56 pm Link | #
Blighty

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Hi Selzyr.

So enhancement is subjective to your perspective. It's based on the feeling when something should be enhanced. Not anything specific. Same for content. Not referring to any specific content. It's no secret which one I prefer. Which one do you prefer?
Posted at 08-08-18, 06:00 pm Link | #
Blighty

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I have a quality of life suggestion.

Is it possible to add a feature in the friends list window to right-click and then summon friends? It will still consume a summon capsule of course. It's for people who have name that are impossible to spell. Thank you.

Also

Increase stack size = eliminate bags
Posted at 08-16-18, 07:53 pm Link | #
Blighty

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It would be silly not to have this. It's already silly because it's like this. I fully support this idea from the moment I ran the first dungeon. There's no reason for such a disappointing end chest reward. No wonder people aren't doing the dungeons and are doing the SMs instead
Posted at 08-17-18, 01:17 pm Link | #
Blighty

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Wait, you're a pure mage??

Yes! Am pure mage! Haha!
Posted at 08-17-18, 01:29 pm Link | #
Blighty

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Yes. Themed dungeons! Why was this not considered by the previous devs? It seems impossible for it to have glossed their minds. That takes a whole new level of aptitude not to realise. I'm sure this discussion has happened many times before but I'm really salty that dungeons are so disappointingly dull

To add to that, one could argue that spiders and dungeons are a theme for dungeons but what the hell are the point in killing them to get past a room? Sure the skeletons may have kept it but what did the rats and bats do to it? Eat it? Why are there even wolves in dungeons? They don't live there! AAAAA

Rant over
Posted at 08-19-18, 09:01 pm Link | #
Blighty

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I would pay to have a character drawn by this guy. It's s actually really inspiring
Posted at 08-19-18, 09:05 pm Link | #
Blighty

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A lot of production stack sizes need to be increased. Iron ingots having a high stack size actually make the least sense but cobwebs take more inventory space than their mass would suggest and this is wrong.

Though for iron ingots, the fact that it's a production item it deserves to have a higher stack. As should all production materials.
Posted at 08-19-18, 09:17 pm Link | #
Blighty

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Has no one started a forum discussion about the newsletter idea yet? What a waste!

To begin, there has been a discussion on the Discord server including GMs that have approved the idea of a newsletter team. A previous account named Woofle spear headed the last newsletter post in this forum. Ever since their last post at 05-07-2017 there has been no similar news source. I don't know if they worked alone.

http://mabinogi.ir/thread/163-woofle-s-curio-shop

If anyone is willing to continue the discussion or add suggestions, please do so! I would love to contribute to the newsletter team when it's stable and has a strong direction.
Posted at 08-21-18, 08:50 pm Link | #
Blighty

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I love that this eliminates dungeon hallways. No more horse riding simulator.

I remember the haunted house event on live and I loved it. I wonder if they can import it. Because if the GMs are able to do something with it, I already have suggestions. I just need to know what we're able to do first so I'm gonna wait for some replies :>
Posted at 08-23-18, 02:47 pm Link | #
Blighty

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I agree with the idea but the reception is not constructive. This however is the kind of enhancement I would love to see without having to add too much. Despite it being a nasty, nasty piece of thing to be capped at 25
Posted at 08-23-18, 02:56 pm Link | #
Blighty

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For anyone who wants some context on the Mabinogi halloween event:

The cutscene https://www.youtube.com/watch?v=4AULXrIhmFA

The login screen https://www.youtube.com/watch?v=_dY1pF4obWk&t=124s
Posted at 08-26-18, 09:17 pm Link | #
Blighty

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Wow this is super useful. Even I didn't know this. You're doing a good deed
Posted at 09-18-18, 06:26 pm Link | #
Blighty

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You would think that armour would have more defense than just... 4 or 8 or whatever
Posted at 09-18-18, 06:48 pm Link | #
Blighty

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Provided that the GMs are generous and if the idea is even possible to do in the first place, it makes sense for it to be obtainable for players. It was teased on the Mores role play dungeon and then players couldn't even obtain it. That's pure cockblock.

I am pure mage so I may be biased but I vote yes. However, I still stand by the fact that it's not obtainable for a reason.

To address other points:

CC wands would be useless
CC wands don't have to be useless. Just make sure that the wands keep their properties and handicap the CC skill so that using it without a wand equipped doesn't offer the same outcome. Or offers less outcome. So don't make it OP to begin with. Now, would the skill stack with the wands? Unexpected glitches may occur and have the possibility to break the game which would be the bigger problem and may take even longer to fix.

It would be broken
Probably. The idea isn't bad itself.

why doesn't everyone on pro have AR, TH, IS, FB, etc.
The point for those skills is to rush into one of them early game. If you spread your AP, you face greater consequence than rushing for Thunder despite how terrible it is in many scenarios.

I don't see people complaining about AR
I know right?! Archery is so much easier for the fact that archers only have to rush AR and it's viable. What the fuck? That's messed up...

Nevertheless, your idea is not any less deserving. It's pure amazing.

Make pure mage viable.


Also rechargeable Fusion Bolt. Just gonna leave that there
post rev. 1 by Blighty on 09-18-18, 07:02 pm
Posted at 09-18-18, 07:01 pm Link | #
Blighty

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I'm just chuckling at the 5 dollars = 2 thoroughbreds idea. It's not the best examples you could have given but a true incentive to donating that would benefit everyone is a great idea. I'm sure anyone could come up with a better reward than what Nexon has to offer. Here's a few:

Cosmetic rewards such as clothes, dyes, other fashion items

Access to places that would take longer without donating. Such as controlling moon gate locations through donation

Access to items that would take longer to obtain without donating. Such as selecting a specific item to be rewarded during the banquet rather than random item
Posted at 09-18-18, 07:07 pm Link | #
Blighty

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It would be easier to set up a Discord server and post notifications there that actually notify people properly. Though the guild system in Mabi is out of date and possibly the most useless thing in existence. There's nothing that you can't achieve with a bunch of friends on Discord.

Dungeons, theatre missions or shadow missions? Discord direct message

Event? @everyone

Roles? Discord can give you more than just senior or officer roles. Why not a broad category of class such as mage, archer or melee roles? Guild members can't know who royal alchemists are without indirect or direct contact anyway

So ya. It's out of date.
Posted at 09-18-18, 07:14 pm Link | #
Blighty

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Hmmm I didn't see anything worth making a fuss over so I'm just commenting about how much attention that such things need less of. A lot of people feel entitled to start arguments and continue arguments these days. Rather than arguments, we should be looking for common ground. We need more love in a world where love doesn't belong. <3
Posted at 09-19-18, 12:12 pm Link | #
Blighty

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Mages can't sustain multiple waves of enemies by themself. It simply costs too much. Fusion bolt doesn't fix that
Posted at 09-19-18, 05:13 pm Link | #
Blighty

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You also can't CC fusion bolt. You also can't shoot all 5 arrows at once to get a 6.5X modifier plus your crit % as one singular shot.

Completely out of context but I don't believe that it's fair to compare the damage of archers and the damage of mages because of cast time. To get the max multiplier for fusion bolt you have to charge all 5 times. An archer can do that damage in a split second whereas a mage would take too long to be any use after the first wave of enemies. Most people forget this part and immediately rush to "It's broken"
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