post rev. 1 by Voz on 02-25-18, 05:17 am
Posted at 02-25-18, 05:17 am Link | #
Voz

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Hello! I main an 18k+ elf on Alexina server for the official Mabinogi server so I’m quite well-known there... but I have been trying hard to stay loyal to the original Mabinogi game but I am getting very tired of Nexon’s incompetence for their own game and not even listening to what most players want in game and their poor customer service so...

I have already heard about MabiProfor a while so I have been meaning to try it out but I haven’t gotten the chance to do so til just now. I am Voz in game! The community is very nice so far so I know I’ll enjoy my stay here.
Posted at 02-28-18, 05:34 pm Link | #
Voz

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Uhh.. I know this thread haven’t been posted in more than two months now so I do hope it’s still okay for me to post this! I apologize in advance.

I am not sure what exactly is implemented.. but I would love to see the full set of Gym Teacher (for male) be implemented in MabiPro.

https://wiki.mabinogiworld.com/view/Royal_Academy_Gym_Teacher_Outfit_(M)
https://wiki.mabinogiworld.com/view/Gym_Teacher_Sneakers
https://wiki.mabinogiworld.com/view/Gym_Teacher_Leather_Bracelet

Thank you!
post rev. 2 by Voz on 03-03-18, 10:20 am
Posted at 03-03-18, 07:36 am Link | #
Voz

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Hello everyone! I wanted to make a suggestion thread and I know this should be pretty simple for the team to do so as they just import the existing eyes/mouths/faces from the live server to be used on MabiPro and I know some people would really appreciate it!

I guess we also can use this thread for people to state what specific eyes, mouths, faces, and/or hairstyles they would like to see in MabiPro so it's not just me wanting specific things, haha.

I will start with mine - I would like to see four things be imported into MabiPro so I can actually use those mouth, eyes, and specific face.



Stubble Face (For Male Elf)
Tybalt's Eyes
Smug Mouth
*not included in the image* NPC Odran's Hair -usable by all 3 races?- (which also include the beard) *only if it is possible!*

Thank you!
post rev. 1 by Voz on 03-04-18, 09:50 pm
Posted at 03-04-18, 08:56 pm Link | #
Voz

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I don't really think waiting for two weeks til we can rebirth for the first time to pick a destiny is a big deal, really... at least we already are having 2x training on just about everything which help a LOT already.

Also... like some people here said, we don't have the merchant destiny til G15 and I'm not even sure if it's possible for our GMs to add in the Merchant destiny as well but it would be nice!
Posted at 03-05-18, 12:30 am Link | #
Voz

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I would really like this, to be honest.. but I am not sure if it is something MabiPro team can do or pull it off.

We'll see, haha.
Posted at 03-09-18, 03:32 am Link | #
Voz

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It's why I hated the archery system in Mabinogi, it's extremely flawed especially due to the latency where you get screwed often due to missing multiple times in the row and it's also why I refuse to do archery even though the elves have 'benefits' with the archery.

It's why I would like to see some changes being made to the archery so it is not as frustrating for many users to use ranged with but it is hard to try and revamp archery without making it extremely broken and/or overpowered so...
[Posted by Voz on 03-09-18, 04:31 am, deleted by Voz]
  • #8573
post rev. 1 by Voz on 03-12-18, 08:46 am
Posted at 03-12-18, 08:44 am Link | #
Voz

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Ahh actually... there's one more set I would love to see be implemented in MabiPro other than the original version (not Eluned) of the male Gym Teacher set! That would be the Baseball set for now!

https://wiki.mabinogiworld.com/view/Baseball_Set

Baseball Uniform
Baseball Cap
Baseball Shoes
Baseball Gloves
Baseball Bat

Please and thank you!
Posted at 03-13-18, 03:02 am Link | #
Voz

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I do agree with you on the CP part because I do feel like the -CP gears should be little more accessible like maybe throw in the Jackal/Raccoon Cub outfits in the gachapons or some sort of event as it would help a lot with training the windmill, actually... but that’s all I feel is necessary for training the windmill right now.

Maybe the GMs could change up the requirement to make windmill little less tedious but it would also be up to the players to vote and decide.
post rev. 1 by Voz on 03-13-18, 09:40 am
Posted at 03-13-18, 09:28 am Link | #
Voz

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Hello, I know I am basically taking a huge risk by bumping up a very old thread but I feel that this is very necessary to do so I am willing to take that risk.

One of the things I hated about the live servers is that it's basically one-time thing so people often would take this opportunity to break the seal stone title mainly just to use the attention or 'status'. Heck, even one guy glitched himself on Alexina server to be right next to the Tara seal stone RIGHT before G10 came out next day because he really wanted to get the seal stone breaker title which many of us were upset about in Alexina server. Not that I'm saying that anyone actually glitched to break the seal stone titles but from what I have seen... almost everyone who broke the seal stone titles no longer play Mabinogi so why should their name still be on it? Just let everyone have their own chance to break the seal stone everytime it regenerate or so.

Breaking the seal stones also grant you the journal achievement points but it SHOULD NOT be limited to only one person for rest of the game's lifespan. The Iria dungeon ruins already get reset weekly, so why not the seal stones? Are the Fomors (which were responsible for the seal stones) really that weak to the point where seal stones cannot regenerate? Obviously some people would just camp the seal stones in order to get the titles but people do that for the Iria dunngeon ruins already and I personally think it's still better to have unlimited chance to get the seal stone breaker title you really want rather than it being limited to only one time thing.

So yes, I am in a VERY HUGE favor of making the seal stone breakers not being unique anymore and making it regenerate weekly (or even monthly) too.
Posted at 03-14-18, 02:50 am Link | #
Voz

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Oooh, Irinid one is finally fixed? Glad I saved up my Irinid orb for this run!

And Hailstorm range is increased? I wonder by how much.. I will have to test it!
Posted at 03-17-18, 06:26 am Link | #
Voz

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I agree on doubling the stack limit for taming baits and potions so yes!
Posted at 03-18-18, 05:46 pm Link | #
Voz

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The CP limit for Enthralling Performance is currently at 4700 on rank 1.

However, Taunt shared a similar CP limit with the Enthralling Performance but Taunt got their CP limit increase due up to 13k which actually made Taunt useful often in the party plays.

I feel that Enthralling Performance should get a similar buff that Taunt got with the CP limit increase so Enthralling Performance would actually have some more uses, especially in the party play along with the Taunt to help out your partymates.
post rev. 1 by Voz on 03-19-18, 08:36 am
Posted at 03-19-18, 08:34 am Link | #
Voz

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I feel Enthralling preformence is WAY stronger then Taunt, because you can group up alot of monsters together without taking damage. Taunt makes you a huge target for everything that is affected instead.

Yes, you would be right which is maybe why CP limit being raised doesn't have to be on par with the Taunt like maybe make it bit lower than what Taunt are at plus I should mention that using Enthralling.. especially at r1 eat up your stamina REALLY fast too (300 stamina for 45 seconds at r1) and the mobs would attack you right away once you run out of the stamina to use or when the time is up unlike Taunt. Also... Enthralling is only able to lure up to 7 mobs while Taunt can get up to 10 mobs, I believe? So there is some difference in between those two skills.
post rev. 3 by Voz on 03-21-18, 06:58 pm
Posted at 03-21-18, 02:23 pm Link | #
Voz

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It's here! I am working on saving up some red coins to buy spring gacha soon!

But I'm curious to see what you all got from the spring gachapon so far!

edited:: I got 4 and here is what I got!

Frog Robe
10x Forest Golem Crystal
Detective Hat (F)
Arish Ashuvain Armor (F)

You can find the old thread of the spring gacha below! However, Flipend0 did mention he added 10 new items in the gacha!
http://mabinogi.ir/thread/572-gach-list-post-what-you-got
Posted at 03-24-18, 09:56 pm Link | #
Voz

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Seem like lot of the guy characters really want the NPC Odran's hairstyle with the full beard to be implemented, haha! I really hope that is possible too because some of us would be so happy! Hopefully the GMs are capable of doing such a thing adding in specific NPC hairstyes.

Also... I saw that we have some duplicate hairstyles (like two Maid hairstyle options) and uhh.. is that intentional or no? I feel like we'd have few more spaces to add in the hairstyles we really want if the duplicates were removed!
Posted at 03-25-18, 08:33 pm Link | #
Voz

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Making a comparison between Taunt and Enthralling Performance appears somewhat unfair. I'm not going to bother finding out why. Just seems like one is made for specific purposes than the other

Fruttie pointed out the reaosn why the buff to increase CP limit for Enthralling Performance would be unnecessary and she made a very good point because apparently the enthralled mobs actually receive 200% damage from whoever attack them on rank 1 so...
Posted at 03-31-18, 07:09 pm Link | #
Voz

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I agree about having the drop table and rate being updated and tweaked in order to fit in with our playerbase in MabiPro mainly because there's some items that drop from certain mobs in certain dungeons that are extremely abysmal and non-exisent (like Breast Deco Armor that have the 0.19% drop rate from one of those Topaz/Emerald/Amethyst golems in Longa) which mean you'd literally have to run those gem arrow Longa dungeons thousand of time before you could possibly see that armor actually drop unless you're extremely lucky.
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