Posted at 04-09-18, 11:05 pm Link | #
Loopulk

Posts: 2
Joined: 03-24-18
Last post: 2414 days
Last view: 1271 days
I'd like for us to have the ability to choose our transformation appearance based on the ones that we have "unlocked." I'll give an example with the paladin transformation.

At rank F to rank B, players could only choose the paladin. At rank A to rank 6, players could choose the paladin or the white knight. At rank 5 to rank 2, players could choose the paladin, the white knight, or the holy knight. At rank 1, players could choose the paladin, the white knight, the holy knight, or the champion.

Players would change their appearance by seeing either Duncan, Krug, or Castanea. This would be done by using the paladin, dark knight, ancient giant's power, or Irinid keywords. After using the keyword, a menu would pop up that would allow players to choose their appearance. Alternatively, players could unlock a keyword for each appearance after ranking up the skill (though I am unsure how difficult this would be to code, especially with ranked paladins turning into dark knights).

I got support for this on the Discord chat, but what does everyone else think?
post rev. 1 by Loopulk on 04-14-18, 05:43 pm
Posted at 04-14-18, 05:42 pm Link | #
Loopulk

Posts: 2
Joined: 03-24-18
Last post: 2414 days
Last view: 1271 days
I feel like adding in a second atlatl skill for giants could be helpful. Maybe a "wound" skill that would have a load time and would lower an enemy's defenses or movement or something for a while.
Terms

Powered by mabi.pro v1.0034-arisa (View credits)
MabiPro is not associated with Nexon Co., Ltd. in any way shape or form.