Posted at 05-20-17, 03:08 am Link | #
cowe

Posts: 35
Joined: 02-10-17
Last post: 2405 days
Last view: 490 days
I was thinking it would be a good idea to have some Fisherman NPC who is looking for different kinds of fish, rewarding the players with different items depending on the kind and size of the fish provided. Some of the items could be Fishing related items like Fishing chairs, some materials for other lifeskills, tokens for a possible shop he could have or something else. This way the fishing skill could actually have some relevance and wouldn't be just a bad skill to get (mostly) useless items.
Posted at 06-16-17, 04:06 pm Link | #
cowe

Posts: 35
Joined: 02-10-17
Last post: 2405 days
Last view: 490 days
Both Swimsuit (F) and Swim Trunks (M) from gachapon are untradeable, it would be great if you could change this like you did with yukatas previously
Posted at 09-10-17, 11:36 pm Link | #
cowe

Posts: 35
Joined: 02-10-17
Last post: 2405 days
Last view: 490 days
If possible, it'd be amazing to have more variation of cow pets, i've mentioned this idea to some people and they loved it, custom cow examples :

-Mountable Cows: being able to ride these pets, maybe adding a saddle or something.
-Mountable Battle Cows: these cows working like snow tigers, letting the player do melee attacks while mounted, adding a saddle and some armor if possible.

These specially battle trained cows being stronger and more ferocious than the normal ones could also have some skill like the Griffin's roar, but instead of a roar a really loud Moo that would shock monsters in fear. Other people mentioned flying cows, but that'd probably be way too much work.
That's it for now, will add more ideas if they show up.
post rev. 1 by cowe on 09-13-17, 01:31 am
Posted at 09-13-17, 01:27 am Link | #
cowe

Posts: 35
Joined: 02-10-17
Last post: 2405 days
Last view: 490 days
The current state of carpentry is going through some annoying ranks with no other reward than the stats and be completely forgotten as a crafting skill. I suggest adding new recipes so it becomes actually relevant, for example:

1) Oak staff (Mabi.pro custom staff): This was only available during the paper plane event if i recall correctly, but it could be added to the carpentry item list as a second option for staves, since the only one is Trinity staff, this could be crafted with a combination of fine/finest wood and 3 massive elementals, 1 of each type, to give it the magical element.

2)Highlander long bow: currently available to craft in other versions of the game, but unavailable here because we lack some of the items to craft it and Master carpenter talent, my suggestion to implement it here is either increasing the wood cost and replacing the nonexistent materials or a mix of wood and adding new items that could also be used for other recipes, like in blacksmithing, tailoring, etc.

3) Arbalest: currently only available from rafting, same solution as HLB.

4)Wing bow: currently available from Red dragon field boss, Synthesis, Auction and Renes egg protection minigame, this would have to be a completely custom recipe, as it is not available to craft in any other version of mabinogi.

5)Some other wooden equipment like instruments or future custom items like wooden wands, staves, crossbows, shields, materials for other recipes, chairs, and so on.
Posted at 12-20-17, 12:28 am Link | #
cowe

Posts: 35
Joined: 02-10-17
Last post: 2405 days
Last view: 490 days
The main flaw that everyone agrees about alts is the extra cash from bringing them to shadow missions or whatever, we're already getting 2x gold per mission, but people using alts are getting this much multiplied by 3 and this is the same reason why rabbie got nerfed. About other uses for alts like storage, thats fine, we dont have character cards yet and theres too many items to get, using them to try other skillsets? sure, go ahead, that'll give you some more freedom on your main character or just let you play whatever other way you want, and about rare loot from field bosses i dont know how it works, but if each rare item is only able to drop one of each per run, this would be another reason to not allow alts for this kind of activities, but even if its not like this, its still unfair that a single person gets more rewards for the only reason of getting alts online to leech of everyone else's efforts. Lets not abuse this oportunity of having alts that the GMs kindly gave us, and lets not give this server the same stupid inflation as nexon' servers, the sooner this is dealt with, the less the inflation we'll have to deal with.
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