Posted at 09-14-18, 04:15 pm Link | #
Iforgotmyusername

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Answer is No because I can't mount it, so its worthless to me.

Mounting sirens...
:ohmy:

https://www.youtube.com/watch?v=qr89xoZyE1g

( ͡° ͜ʖ ͡°)
Posted at 09-15-18, 02:31 pm Link | #
Iforgotmyusername

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As much as I would like it, it would be too broken.

The main reason I would like this is for people who have a large MP pool and high ranking magic, but don't want to use a wand and risk having to kill off their entire MP supply (unless that was removed, not sure- I'm not a mage in this version of mabi). Your damage without a wand is significantly lower as well. We could also just nerf it a bit to where it wouldn't be broken, but CC is supposed to be a powerful spell-as only one human has ever even managed to do it. I get the impression some think everyone would get CC quickly, but then I can ask why doesn't everyone on pro have AR, TH, IS, FB, etc.

Along with it supposed to be the absolute hardest thing to get in the game skill wise, a good nerf (possibly an even higher MP cost per bolt needed to be cast and a cast time penalty?) might not make it broken. Besides, I don't see people complaining about AR, as that's literally the archery version of CC, so I don't see the issue people would have with CC if you can't use a wand with it.
Posted at 09-18-18, 04:21 pm Link | #
Iforgotmyusername

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Just to clarify, when people talk about freedom of speech, they're talking about the SPIRIT of free speech. Yes, saying things will cause others to react, but the point of it is that you should be able to say it no matter the consequences, instead of being thought patrolled and your words limited because of muh fee fee's. Let's not forget that controlling what others say has a very direct correlation with some... ideologies.

I dont have firsthand witness to what happened so i am going to speak in "ifs"

If the offender was censored, which entails his or her statements erased, hidden, or pre-censored like those that happen on twitch chat that goes <message deleted> then thats stopping the "spirit of free speech"

if none of those happened and a ban or suspend happened thats simply the consequences of someones actions.

Either way, free speech should not be thrown around here. The GM Body is not the congress or any part of the US government. This whole place is private and the owner and GM body should decide what kind of things they will and will not allow.

Honestly I'm helping you guys make a better argument for what you guys are trying to push. Avoid the free speech call, thats not how any of this works. Instead, focus on making a case as to whether or not its a good thing to be strict or be laissez-faire when it comes to policing the server

Ofc GMs own the server and site, and can control what is allowed and what isn't. The issue that can happen is that it can spiral out of control to where it just becomes an echo chamber, and no one wants that. Disagreement is what drives innovation and new ideas, or can enhance what's already there by adding in new things. Now, if some guy was just shitposting IE Hitler did nothing wrong, then yeah, that's just bad trolling. But it's still their final call on what happens, all anyone else can do is voice their opinion and hope the GM's agree.

Personally for me, strict or laissez faire, obviously the latter. Mabi is a social MMO, a very social one, considering a good portion of the main quest lines require an extra one or two people to even do. So if words get arbitrarily banned, people might quit because of it, causing unnecessary player loss. Now, blatant racism or bigotry yes, ban em-that sort of thing is never needed. But if it's two people having an argument and it's mostly civil, just let it go on-though hopefully it just goes PM to PM, and not spamming global chat. But that can be remedied by simply asking them to do so.
Posted at 09-18-18, 09:56 pm Link | #
Iforgotmyusername

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Regarding the events in global chat, I can see you anger. As someone who abides rules and actually gives people respect, I have no issue with the moderation. I agree that freedom of speech should be allowed in this server, my issue is how that right is being exercised. The lack of common decency this community shows towards each other is concerning. I am not saying 'if you are offended say nothing' because that would be silly, but how you express yourself should also be considered when replying. It would save a lot of arguing and drama, which I don't think anyone on this server wants.

Yup, just about sums up what I said. You should be able to say whatever, just don't be a clown while doing it and show the others some respect.
Posted at 09-18-18, 11:56 pm Link | #
Iforgotmyusername

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Honestly in my opinion the best way to handle this would be to create a report section for harassment on the website that's separate from the bug report which can be moderated quickly and then only place restrictions on REPORTED OFFENSES. This would again be done at GM discretion but would allow for you to point directly at a particular line of text or screenshot in order to justify your actions. This would also prevent any claims of favoritism since you could explain WHY each person did or didn't get banned case by case in tickets.

I personally don't want anyone banned for anything they've ever said to or about me under any circumstances and would never use this feature, but at the very least it would allow people who DID want to take advantage of it to feel protected without causing the general community to feel that they're being over-moderated. It would also clear up controversies about why people got chat restricted and link statements that they've made directly to their punishments.

I'd + this. Though there is the possibility that a couple trolls could just send in thousands of tickets via macro, which would make the system moot. Hopefully that wouldn't happen.
Posted at 09-19-18, 02:56 pm Link | #
Iforgotmyusername

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I think this post is the best thing we could do. Freaking ideals.
post rev. 2 by Iforgotmyusername on 09-19-18, 03:48 pm
Posted at 09-19-18, 03:26 pm Link | #
Iforgotmyusername

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Mages can't sustain multiple waves of enemies by themself. It simply costs too much. Fusion bolt doesn't fix that

You also can't CC fusion bolt. You also can't shoot all 5 arrows at once to get a 6.5X modifier plus your crit % as one singular shot. I guarantee you my total 401 pure archer would do well over 9k damage if all the arrows were shot at once with my r1 crit AND had a 6.5X modifier.

Besides the point, getting CC wands is one of the easiest things to do in the game anyway. Just sit next to an MT tunnel with literally any wand and spam heal. That's it, you have a +4CC wand within the hour.

Also to edit again. He mention fusion bolt, what was the major thing I said you can't have when using the CC skill? Oh right, you are not allowed to use a wand. So you couldn't CC fusion bolt to begin with, not even with a CC wand as it will plain stop you, though there is an exploit to get a 4 charge firebolt instantly after you charge up all 5 on live. Wands also have a damage multiplier on them on top of any modifier you have innately, this is why a fully charged firebolt doesn't do nearly as much damage compared to having a fire wand, or any other bolt magic for that matter. A skilled CC where no wands are allowed and you get an MP cost penalty would be a side grade at best, and a support skill at worst.
Posted at 09-19-18, 05:34 pm Link | #
Iforgotmyusername

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I think it's really cool that people are starting to talk about an important thing. It shows that people are learning instead of squabbling. The only thing I don't like is that there are a ton of ways to approach this and at such an early stage, there's a very high likelihood it may cause more problems.

Just appoint a community manager with some experience or something.

I vote Pepe for community manager. Either that or Dark Helmet.
post rev. 1 by Iforgotmyusername on 09-19-18, 07:33 pm
Posted at 09-19-18, 05:51 pm Link | #
Iforgotmyusername

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You also can't CC fusion bolt. You also can't shoot all 5 arrows at once to get a 6.5X modifier plus your crit % as one singular shot.

Completely out of context but I don't believe that it's fair to compare the damage of archers and the damage of mages because of cast time. To get the max multiplier for fusion bolt you have to charge all 5 times. An archer can do that damage in a split second whereas a mage would take too long to be any use after the first wave of enemies. Most people forget this part and immediately rush to "It's broken"

Depending on the distance the archer is, and the rank of bolt magic the mage has, it is possible to shoot the FB before the archer is done with his AR, though it would be close. But yes, in general the archer will get off more shots than a mage with FB. We have to remember that archery and magic are two different types of damage dealers though. Archery is a somewhat fast DPS type, especially with AR. While magic is a more hit-like-a-truck every couple seconds sort of thing.

Edit: Speaking of hitting like a truck, meteor strike when?
Posted at 09-21-18, 07:39 pm Link | #
Iforgotmyusername

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The skill is fundamentally broken. It lets you machine gun fury of light, for example and breaks a bunch of other magic related things. It's not a good skill to have at all in general. Promise, players aren't missing out.

Well, the skill was made for G1, and was probably never touched beyond that aside from assigning it to mobs, so it makes sense that it barely even works by todays patch if one were to use it as is.
Posted at 09-21-18, 07:50 pm Link | #
Iforgotmyusername

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You also can't CC fusion bolt. You also can't shoot all 5 arrows at once to get a 6.5X modifier plus your crit % as one singular shot.

Completely out of context but I don't believe that it's fair to compare the damage of archers and the damage of mages because of cast time. To get the max multiplier for fusion bolt you have to charge all 5 times. An archer can do that damage in a split second whereas a mage would take too long to be any use after the first wave of enemies. Most people forget this part and immediately rush to "It's broken"

Depending on the distance the archer is, and the rank of bolt magic the mage has, it is possible to shoot the FB before the archer is done with his AR, though it would be close. But yes, in general the archer will get off more shots than a mage with FB. We have to remember that archery and magic are two different types of damage dealers though. Archery is a somewhat fast DPS type, especially with AR. While magic is a more hit-like-a-truck every couple seconds sort of thing.

Edit: Speaking of hitting like a truck, meteor strike when?
You're forgetting 10 second charge fireballs due to chaincasting staves
You're forgetting chaincasted fire wands and 10mp potions allows for faster and higher damage than magnum spam besides maybe elves
You're forgetting that in a party, charging between waves makes damage output of mages much MUCH higher and more stable than archers
You're forgetting archer miss chance gets them killed 20% of the time they go to fire arrows
You're forgetting that mages have 2x-3x the life due to Mana shield
You're forgetting that mages have options on how to juggle aggro besides just "I hope I don't get multiaggro'd"
You're forgetting that HAILSTORM OUTRANGES EGO LLBS AND GUARDIAN BOWS
You're forgetting how ridiculously easy it is to rank almost every single int skill in the game.
Also you're mistaking G14 AR with G13 AR, our TOTAL DAMAGE AMONG ALL SHOTS is less than 4.5x (NOT 6.9x) due to defense stats and rarely does more than 500 damage (2.3x raw) for a full charge and endgame gear since monster defense reduced EVERY SHOT'S DAMAGE
And unless you're using an arbalest with minimal range you wont crit in end game missions at ALL

Just a few things to keep in mind before asking for even more buffs or comparing yourselves to other classes

1: Fireball isn't a viable thing to spam unless it kills everything in one hit, because it causes all mobs hit to aggro you. So either you have good party co-ordination, or you're dead son.
2: I concede, that is indeed true, and should be fixed so the charges cost the entire 5 bolts, not just one.
3: You won't always have the opportunity to charge a fusion bolt or any ADV magic spell between waves, whereas AR and CS take less time comparatively
4: If the mobs are always running at you, instead of you making sure they're stunned so you get that glorious 99% hit rate at least SOME of the time, that's on you for not having good mob control. Especially since archers rarely deal with more than one mob at a time if they can get away with it.
5: Literally anyone can get MS, and it's incredibly easy to do so, moot point. Mages also generally have much less HP, so the MS adds up to about the same HP pool as a melee or ranged person.
6: Like what? Spam CC lightning bolt? Hope that all the targets line up for your IS? Don't even bother with thunder, that skill is weak as can be compared to the rest.
7: Hailstorm takes a long ass time to even get it able to be used, then you have to wait a long time to get max charge. By the time you get a single 5 charge, that archer over there already shot off 3 AR's or 3 mags.
8:Archery is also incredibly easy, aside from life skills, which aren't hard-just a long grind
9:I never implied we were using g14+ AR, because we aren't... Also crit enchants are a thing, use them-vine is a good one. As for less than 500 damage at end game, I haven't gotten there on Pro, so I wouldn't know. However if you're at the endgame, you better have endgame gear with some good enchants-or that's on you.
Posted at 09-21-18, 10:08 pm Link | #
Iforgotmyusername

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If you're not enjoying the class then pick something else

Am pure mage. Who says I don't enjoy magic? You're very quick to jump to conclusions. If you're trying to convince people that mages aren't outclassed because they're able to spam a single skill, you have to put a lot of mana and time to make that possible. And it's a really long and boring process that is really counter intuitive because it costs mana to make mana. Add money onto that and yeah, you may as well just pick a different class. In fact if you're so sure, then just provide evidence instead of throwing around hostilities. You're not that convincing anyway

I already debunked all but one of his points, since the 10 MP pot and CC firebolt is an actual glitch and should be fixed if possible.
post rev. 1 by Iforgotmyusername on 09-21-18, 10:56 pm
Posted at 09-21-18, 10:46 pm Link | #
Iforgotmyusername

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I haven't gotten there on Pro, so I wouldn't know. However if you're at the endgame, you better have endgame gear with some good enchants-or that's on you.
As someone who IS at end game I can guarantee you that everything you said before this sentence makes it apparent that you are nowhere near end game. Everything you said in rebuttal is some form of wrong or at the very least misguided.
1 Fireball deals 10-20k damage against endgame clearing all rooms in normal content
3 Your party always makes opportunities for you to charge since its end game and if you're challenging the content without comms or understanding you're going to fail regardless of party composition
4 try archery and then read your statement again, you have no clue how it works, so from someone with 1.5k levels in it i can tell you this line is complete bullshit
5 mana shield scales with mana, and the only skills that grant mana are magic skills. Sure anyone can get it, but explain how you can get 700+ mana without ranking magic skills and i'll retract the statement. Until then it stands
6 thunder is the main tool for clusters, ice spear works for lines of monsters, fusion ice lightning can stun area of effect temporarily for party members, ice bolt spam can hold 4 monsters with cc+3 wand, etc etc. If you cant juggle aggro it means you're not playing the class correctly.
7 Ignoring AR since that skill deals absolutely no damage, 3 mags means on average 1 will miss on average which nets you around 2.5k damage, then during the duration you can maybe get off 4 more so lets say you hit 6/7. You have a chance of dying 1 time during that and deal around 6-9k total damage. During that time the mage has hit 10 separate hail storms 5 charge with 0% miss chance dealing average of 15k damage with no chance of death since knock back and stun time allow the skill to waste any monster without blue ping. These are actual numbers from end game with similar levels of investment weighted cost-wise if anything to the archer.
8 the only "difficult" thing in this game is the grind. Weaving, refining, tailoring, handicraft. if you don't have these ranked up your damage will be SEVERELY hindered on archery (80-90%). Mages can easily rank all the music skills and a few magic skills for a free 500 int and from there its a matter of getting an extra 40-50% (or 30-50% to compare to the archery number) of your damage more damage from the harder books to acquire and smithing.
9 All I'm saying is that AR is complete trash so don't even compare it to anything except maybe wind blast. ice bolt cc with 200 int deals more damage, charges faster, and doesn't miss. The only damaging skills archery has outside of uladh normal mode dungeons is crash shot and magnum shot.

If you want to continue this conversation post from your main account so I can tell what portion of the game you're in, otherwise this conversation is over. If you're trying to extend the worst part of magic to the whole and compare it to the most powerful parts of every other class since you haven't experienced endgame yet then there's no point in explaining something you'll experience first hand in a few months.

I said I wasn't endgame on Pro, I AM however endgame on live-aside from the new chain skill since I haven't bothered to do much else. Have been playing since just after it came out of beta as well. So, I do know what I'm talking about. Also am pure archer on my pro account, so thanks for telling me to try out something I already invested most of my AP into .

1: So fireball clears most normal content? So does CS.
3: Your party isn't always going to be able to cover your ass at all times, some situations make that impossible.
4:My small post above this
5:Mages have less HP than ranged or melee counterparts, their mana and MS compensate for that. Also, it costs MP just to support having MS on, and mana takes a lot more effort to regenerate. You have to make MP pots or get them from mobs, unlike going to literally any NPC shop and spam buying 30's. When you account for a mages lower average HP to that of a melee or archer with their MS, it comes out to about the same.
6:Thunder is a main tool for clusters-and is also the weakest damage dealer compared to IS and FB. Thunder is also notorious for sending mobs in any direction, so those mobs that were all able to be hit probably won't be able to get hit with a single charge anymore. Also, you'll once you run out of IL fusions and have to charge again, you're back to 1 mob, and like I said, your party won't always be able to cover you. Also, AR does the same as ice bolt, that's what the skill is based off of.
7&8:AR deals no damage? I beg to differ. Also, "on average" if a mob is running at you, it takes 5 shots to miss, not 3- because basic math. You also completely glossed over the long load time of hailstorm, and unless you're at the very edge of your bows range, no mage is going to get off 10 full hailstorm charges. Take it from someone that actually mained magic on live with a speed based setup. As for the difficulty, yes, it takes longer to rank up life skills. But guess what, can ice mastery make armor? Can firebolt make clothes? Can IS make ghost swords? No. The reason for life skills being "harder" to rank is because they have other purposes than giving pure damage. So it's going to be a longer rank to time ratio. Life skills give dex sure, but they also allow you to do literally everything else. Dan 3 dustin armour doesn't come out of thin air.
9:See post 7/8 first sentence.

Also to add, magic takes much more AP to get to the same level that would be considered end game, MUCH more. The only AP sinks archery has is AR and CS. Life skills are cheap as can be to rank. You also apparently skimmed over where I said magic and archery deliver damage in two different ways. Does magic do more damage PER SHOT? Yes. But archery compensates by being much faster on load times. Also if you played during the old days, you would also know that until puppetry came out, archery was the meta. Why? It did the most damage in the same amount of time compared to any other skillset.
Posted at 09-24-18, 07:35 pm Link | #
Iforgotmyusername

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Hi there Elf1 here. I see once again my name is being thrown around in conversation in a negative light and I have a few things to say about the ignorance of the community. During the conversation that took place between "Elf and Crew", we were in the same run together when the item was dropped. Excelsion took it upon himself to reiterate information that has been known since the dawn of Mabinogi. I respect that he decided to give his opinion on the matter, but this conversation could've been brought through a personal message. With Global Chat being active it created a stir in the community, and surprise! Once again, the community blew EVERYTHING out of proportion until Jade had to use the TOS to attempt to calm everyone down.

The issue that occurred for me PERSONALLY was that the TOS was being used unfairly in this instance to attempt to silence me without cause. For those who were wondering their still isnt a specific reason as too why I was banned. If you don't believe me read back to the global chat around 5:30, and simply search "Oblivion" in the Discord. I never attacked anyone or used and slander. I was told I was deserved to be called a faggot and to get the shit beat out of me, and where was the TOS to save me then? It didn't.
Patoots had my back in this instance as well, and I respected every decision that she made to try and help me get back onto this server.
Im sad that I must go, but this community (and certain GMS) have obviously made their decision on who I am as a person. Thank you everyone who played with me this last year and a bit, and I hope that the community can thrive and continue to grow.

I guess the GM's took the Event: Remove Elves seriously.

All lame jokes aside, would be nice to get you unbanned if you never were. Shit talking in MMO's are kind of a staple, and really should only be intervened when someone actually threatens to come out and beat you/kill. Perhaps GM's can go back and look at the situation, having hindsight and the situation cooling off now.
Posted at 09-26-18, 03:35 pm Link | #
Iforgotmyusername

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Just make it so that donations give consumables like fireworks, tiered secondary titles, or custom sprays. Alternatively you could allow for permanent or semi-permanent in-game world cosmetics like a statue of the player with the highest donations, or season selection to make it snow in dunbarton or something. So long as there's no permanent effect or temporary combat/life skill buff I think rewards are fine. That said as a poorfriend I don't have the funds to donate so my opinion might be a bit biased from that perspective.

I'm sure if at least one of us on where were a millionaire, they'd probably donate a good amount to keep the server going. As for premiums on donation, cosmetic things only. Giving buffs even temporarily is a P2W model, as that person might not be able to do some things without that buff. Either that or if it is possible-make a reskin of a weapon that is that donator only, so no one can impersonate.
Posted at 09-26-18, 07:19 pm Link | #
Iforgotmyusername

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Wait, people seriously use WASD for mabinogi instead of click spam? What kind of person ARE YOU?!
Posted at 09-26-18, 07:26 pm Link | #
Iforgotmyusername

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All races should be able to do that anyway. It's not difficult to imagine someone on a horse shooting a bow because it's supposedly exclusive for elves to do. Additionally, giants should also be able to shoot.

FINALLY. Mages cast on mounts :>

We fire emblem in here now BOIS.


If you want to give humans archery more on the same level without it being STRONGER then elves, give them the ability to use mounted archery aswel.

Now before y'all start yelling at me for saying that, keep in mind that elves still have the following advantages:

-Aiming while moving
-Keeping partial aim while moving
-Higher max accuracy on moving/running targets
-Faster loading magnum shot
-Faster loading regular shots, double shot (and its faster loading then AR)
-Mirage missile (not really an advantage but still an extra available skill)
-Final Shot
-Elven Magic Missile (its technicly a hybrid magic/archery skill)

Being able to shoot while mounted is possibly the greatest advantage that elves have over humans and one could argue it is part of their "design identity". I think it's important to have these differences to prevent races/classes from feeling homogenized, in any video game.

If this change happened I don't think anyone would be too mad, but I can't really see a good reason to do it. For any balancing that we mess with there has to be a very valid reason, I think. It is really hard to justify these along with any changes to balance in general in my opinion.

If they did make it so humans could use archery from a mount, it should be only on the slowest mounts IE: Shire-meanwhile elves can do it on any land based mount. I mean, throughout human history mounted archers were a force to be reckoned with (Mongolian Keshiks, War chariots, literally some random dude on a horse with a bow and arrow), so it makes no logical sense to completely restrict. Elves are made to be better archers and mages, that's non-disputable, but it doesn't mean that something that it known to be done is suddenly a foreign concept because game balance. Just make elves better at it, and it'll be fine.
Posted at 09-27-18, 05:29 pm Link | #
Iforgotmyusername

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To start out, the amount of pets/characters does not affect server stability.
When we first started, we had a lot more money and less resource demand.

MabiPro is severely under budgeted and in debt.
Our hosting has changed in favor of cheaper hosting due to lack of funding. This is the primary reason that the server is unstable, and we cannot afford to do anything about it.

Whenever the issue of the server's funding comes up, a common line is that people would like to donate, but they are disincentivized because they see donating in bitcoin as a barrier. I know it's been said amazon coins/giftcards are an alternative, but what other means might there be that would allow people to donate? Otherwise, maybe it would be beneficial to teach people how to donate in bitcoin or educate them about bitcoin so that they are not as hesitant. Why is it so necessary for bitcoin to be the main/sole method for donating?

Getting bitcoin to donate is actually insanely easy, it's the smaller or less known coins that're harder. Coinbase is the easiest way to do it-make account, wire bank acc and wait a week after buying for transaction to go through. Now, I'm not exactly sure why they don't just accept paypal or something, since that's much faster and not prone to major jumps and crashes like bitcoin goes through on an hourly basis.
Posted at 09-28-18, 08:47 pm Link | #
Iforgotmyusername

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To start out, the amount of pets/characters does not affect server stability.
When we first started, we had a lot more money and less resource demand.

MabiPro is severely under budgeted and in debt.
Our hosting has changed in favor of cheaper hosting due to lack of funding. This is the primary reason that the server is unstable, and we cannot afford to do anything about it.

Whenever the issue of the server's funding comes up, a common line is that people would like to donate, but they are disincentivized because they see donating in bitcoin as a barrier. I know it's been said amazon coins/giftcards are an alternative, but what other means might there be that would allow people to donate? Otherwise, maybe it would be beneficial to teach people how to donate in bitcoin or educate them about bitcoin so that they are not as hesitant. Why is it so necessary for bitcoin to be the main/sole method for donating?

Getting bitcoin to donate is actually insanely easy, it's the smaller or less known coins that're harder. Coinbase is the easiest way to do it-make account, wire bank acc and wait a week after buying for transaction to go through. Now, I'm not exactly sure why they don't just accept paypal or something, since that's much faster and not prone to major jumps and crashes like bitcoin goes through on an hourly basis.

There should be a donate page on the navbar between SUPPORT and NEWS with a guide on how to do that then, crypto currency is still a very new thing to the masses. Donations generally need a level of incentive even if purely cosmetic or vanity status and there needs to be a level of advertisement for the server possibly on private server aggregation sites like gtop100 and a vote to receive cash shop points for obtaining cs items to get more players towards the server which will mean more donations.

GTop100 wouldnt work out very well considering there is only 1 Mabinogi private server to begin with haha

I haven't checked if this was a way since I'm at work and don't have much time to surf the site RN, but would PayPal or a Patreon be a good option? Most everyone knows how to use those, so it wouldn't be a stretch.
Posted at 10-17-18, 04:52 pm Link | #
Iforgotmyusername

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15 of the top 20 players are humans. If giants and elves truly were superior dps machines, wouldn't you see more of them in the rankings? Being a jack of all trades helps prevent player burnout, letting them change to any playstyle and do viable damage whenever. Elves can't use dual wield or 2h weapons, so melee is almost completely out of the question for them (and you could argue higher mp costs for elves suck as well). Giants can't use ranged at all, and have terrible int scaling. Humans can face any threat, regardless of stander, and still expect viable damage, while the other races may seem to have better numbers in their respective fields, lose out when they need to switch to an alternate style.

There is a lot of power in being able to stay in trans as long as you have some way to regen your health, something that is that little push to why you barely see paladins, so much so that I could see them trying to buff other race's transformations, considering how good of a spot humans already are in.

I would at least like to see a buff to Paladins def/prot. The amount they get even at rank 1 is abysmal. A title shouldn't give you more prot or def than the highest rank of paladin does, it defeats the purpose of their "unique ability".
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