Eriul the Wanderer
Posts: 33 Joined: 03-05-17
Last post: 2795 days
Last view: 2795 days
Tittle says most, I've been checking the wiki regarding the new content that got implemented, and to say the truth, a lot I've seen was very interesting, I know that Retail had a patch called Genesis(I think?) that revamped how the combat works, and stats changed a bit due to it and how gear works, but if we could implement this gear with the old system would be very cool, ofc most of this gear would need to be implemented via crafting to avoid power creep, and only the best of the best would be able to obtain it, I shall on this post explain how this could be done(on my point of view) The enchantable Robes would need some serious consideration so it doesn't become game breaking, Im open to ideas too and Im sure the dev team would like to ear out ideas from the whole community of Mabi Pro regarding this!
Side Note some items May not even be present in the retail version(could not find them in the wiki, so I assume they are not implement/or present at all, but I decided to create a version of them because, why not?)
Celtic Gear- Celtic Gear could be obtained via crafting and by doing Shadow Missions and Dungeons Materials could be awarded to craft it, Depending of the difficulty of course.
Celtic Battle Axe Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic Crossbow Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic bow Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic Wand Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic Druid Staff Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic Guardian Staff Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic Sword Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic Cylinder Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic Mandolin Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic Royal Gear- Celtic Royal Gear could be obtained via crafting and by doing Shadow Missions and Dungeons Materials could be awarded to craft it, Depending of the difficulty of course.
Celtic Royal Battle Axe Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic Royal Crossbow Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic Royal bow Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic Royal Wand Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic Royal Druid Staff Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic Royal Guardian Staff Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic Royal Sword Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic Royal Cylinder Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic Royal Mandolin Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Celtic Light Clothing/Light Armor/Heavy Armor
Celtic Clothing F (Appearance could be of the item Special Newbie Wear Type B F) Stats
Base Stats(Not available Unless via Events?) Defense:2 Protection:0 Durability:15 Upgrades:5 +4 Mana Reduction 15% magic combat shield Because it is clothing and not armor, you may wear two accessories with this.
Stats Might change based on the Tailoring Values.
Celtic Clothing M (Appearance could be of the item Special Newbie Wear Type B M) Stats
Base Stats(Not available Unless via Events?) Defense:2 Protection:0 Durability:15 Upgrades:5 +4 Mana Reduction 15% magic combat shield Because it is clothing and not armor, you may wear two accessories with this.
Stats Might change based on the Tailoring Values.
Celtic Light Armor F (Appearance could be of the item Elegant Celtic Armor F (Tagged as Light Armor on the Wiki)) Stats
Base Stats(Not available Unless via Events?) Defense:4 Protection:1 Durability:15 Upgrades:5 15% range combat shield 15% magic combat shield Because it is light armor, you may wear one accessory with this.
Stats Might change based on the Tailoring Values.
Celtic Light Armor M (Appearance could be of the item Elegant Celtic Armor M (Tagged as Light Armor on the Wiki)) Stats
Base Stats(Not available Unless via Events?) Defense:4 Protection:1 Durability:15 Upgrades:5 15% range combat shield 15% magic combat shield Because it is light armor, you may wear one accessory with this.
Stats Might change based on the Tailoring Values.
Celtic Heavy Armor F (Appearance could be of the item Royal Knight Armor) Stats
Base Stats(Not available Unless via Events?) Defense:6 Protection:2 Durability:20 Upgrades:5 15% close combat shield 15% magic combat shield Because it is heavy armor, you may not wear accessories with this.
Stats Might change based on the Blacksmith Values.
Celtic Heavy Armor M (Appearance could be of the item Royal Knight Armor) Stats
Base Stats(Not available Unless via Events?) Defense:6 Protection:2 Durability:20 Upgrades:5 15% close combat shield 15% magic combat shield Because it is heavy armor, you may not wear accessories with this.
Stats Might change based on the Blacksmith Values.
Clothing/Light/Heavy Armor would have their complete sets to be crafted, compromising of Chest slot, Shoes/Boots/Greaves/Gloves/Hat/Helmet
This post still needs some work, Ill update it soon with the other weapon types and armor types its missing so people can debate if they like the idea, ofc, the stats would be redone to fit the current Version we got of the game.
If anyone wants to contribute with it, please do!
Last Edit - spellcheck/Add Base Stats for Celtic Clothing/Light Armor/Heavy Armor and Base Template for Weapons _________________________ Learn from yesterday, live for today, hope for tomorrow.
The important thing is not to stop questioning.
The more knowledge you get, the more questions you ask. The smarter you get, the more you realize that everything can be possible.
Eriul the Wanderer
Posts: 33 Joined: 03-05-17
Last post: 2795 days
Last view: 2795 days
Demonic Gear
The name causes Shivers down the spine of everyone that ears the word "Demonic", this type of gear was mainly used by the Fomors during the Battle of Mag Tuireadh against the Humans.(Also known as the battle of Moitura)
Demonic Gear- Demonic Gear could be obtained via crafting and by doing Shadow Missions and Dungeons Materials could be awarded to craft it, Depending of the difficulty of course.
Demonic Battle Axe Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Demonic Crossbow Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Demonic bow Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Demonic Wand Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Demonic Staff Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Demonic Sword Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Demonic Cylinder Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Demonic Mandolin Stats
Base Stats(Not available Unless via Events?) Damage- Balance - % Stun - Injury - Critical - S.Radius - S.Damage - S.Angle - SP/Swing - Durability - Upgrades - 5
Demonic Light Clothing/Light Armor/Heavy Armor
Demonic Clothing F (Appearance still need to figure out a good one for this) Stats
Base Stats(Not available Unless via Events?) Defense:2 Protection:0 Durability:15 Upgrades:5 +4 Mana Reduction 15% magic combat shield Because it is clothing and not armor, you may wear two accessories with this.
Stats Might change based on the Tailoring Values.
Demonic Clothing M (Appearance still need to figure out a good one for this) Stats
Base Stats(Not available Unless via Events?) Defense:2 Protection:0 Durability:15 Upgrades:5 +4 Mana Reduction 15% magic combat shield Because it is clothing and not armor, you may wear two accessories with this.
Stats Might change based on the Tailoring Values.
Demonic Light Armor F (Appearance still need to figure out a good one for this) Stats
Base Stats(Not available Unless via Events?) Defense:4 Protection:1 Durability:15 Upgrades:5 15% range combat shield 15% magic combat shield Because it is light armor, you may wear one accessory with this.
Stats Might change based on the Tailoring Values.
Demonic Light Armor M (Appearance still need to figure out a good one for this) Stats
Base Stats(Not available Unless via Events?) Defense:4 Protection:1 Durability:15 Upgrades:5 15% range combat shield 15% magic combat shield Because it is light armor, you may wear one accessory with this.
Stats Might change based on the Tailoring Values.
Demonic Heavy Armor F (Appearance could be of the item Dark Knight Armor (F)) Stats
Base Stats(Not available Unless via Events?) Defense:6 Protection:2 Durability:20 Upgrades:5 15% close combat shield 15% magic combat shield Because it is heavy armor, you may not wear accessories with this.
Stats Might change based on the Blacksmith Values.
Demonic Heavy Armor M (Appearance could be of the item Dark Knight Armor (M)) Stats
Base Stats(Not available Unless via Events?) Defense:6 Protection:2 Durability:20 Upgrades:5 15% close combat shield 15% magic combat shield Because it is heavy armor, you may not wear accessories with this.
Stats Might change based on the Blacksmith Values.
Clothing/Light/Heavy Armor would have their complete sets to be crafted, compromising of Chest slot, Shoes/Boots/Greaves/Gloves/Hat/Helmet _________________________ Learn from yesterday, live for today, hope for tomorrow.
The important thing is not to stop questioning.
The more knowledge you get, the more questions you ask. The smarter you get, the more you realize that everything can be possible.
Eriul the Wanderer
Posts: 33 Joined: 03-05-17
Last post: 2795 days
Last view: 2795 days
Enchantable Robes
The Enchantable robes idea came from getting an Enchanted robe from the current Gachapon, I started wondering "Why Nexon never actually gave us this options?" then after a bit of thinkering I decided to form a suggestion on the forums regarding this.
To say the truth, its a double edge sword this idea on my point of view, can be overpowered in the opinion of some, can be "ok" on the opinion of others, but, if we take into account everything, enchanting robes would work like enchanting a Piece of Armor, albeit only enchants that work on "All" would work for Robes.
Ill ask everyone to debate here if its a good idea or not, or if is something that shouldn't even be considered due to power creep. _________________________ Learn from yesterday, live for today, hope for tomorrow.
The important thing is not to stop questioning.
The more knowledge you get, the more questions you ask. The smarter you get, the more you realize that everything can be possible.
Have to agree with Velox. If we can't have certain gear because it'd be too op, At least have them reduced (or statless) as fashion items. ^^
That was the point all Along was to re-do the stats to fit the current meta so none of the gear would be OP and could fit on this version, I'll ask both of you to re-read the post, instead of just reading the tittle. _________________________ Learn from yesterday, live for today, hope for tomorrow.
The important thing is not to stop questioning.
The more knowledge you get, the more questions you ask. The smarter you get, the more you realize that everything can be possible.
Except you never listed stats. Why even call it celtic armor if it has vanilla stats, given that it doesn't exist in live.
Updating the post soon with stats and Imgs for each weapon/armor, again its a work in progress this post. _________________________ Learn from yesterday, live for today, hope for tomorrow.
The important thing is not to stop questioning.
The more knowledge you get, the more questions you ask. The smarter you get, the more you realize that everything can be possible.
Eriul the Wanderer
Posts: 33 Joined: 03-05-17
Last post: 2795 days
Last view: 2795 days
Bump/Double post(sorry if we can't?)
Updated the post with Base stats for clothing/light armor/heavy armor and did the template for weapons, added more information on the tab for Enchantable Robes Suggestion so people can discuss and give their opinions regarding the suggestions.
Added Template for Demonic Weapons and Cloth/Light Armor/Heavy Armor on the respective post. _________________________ Learn from yesterday, live for today, hope for tomorrow.
The important thing is not to stop questioning.
The more knowledge you get, the more questions you ask. The smarter you get, the more you realize that everything can be possible.