What should be done for either?
Change quality success rates
2 (11.11%)
More training experience gained
10 (55.56%)
New additions to Shyla's shop
 0 (0%)
Nothing
6 (33.33%)
Multiple voting is not allowed. 18 users have voted so far.
Trouble Ranks of Weaving (Rank A and 8)
Posted at 04-21-19, 02:10 am Link | #1
Reiosti

Posts: 9
Joined: 02-18-17
Last post: 2042 days
Last view: 2007 days
Current status:

Weaving's a pain to rank on a smaller server. A good portion of the higher end materials from it can now be obtained from custom content in bulk, leaving less reason for the average player to bother. Given that our server only has one channel, there's a lot of sharing being done between what seems like less than four spots for cobwebs (rank 8, and 9 to a lesser extent), and sheep being common but incredibly annoying to work with for a number of reasons. However, the most recent issue affecting the difficulty of ranking the skill has been the unstable monster server, currently causing all non-NPC mobs randomly despawn and respawn more than a minute later depending on location in their natural state. This effectively kills all player efforts to 'stick' sheep or maintain spider farms, sometimes on what seems like an hourly basis.

This is all on top of the 'random' outcome chances for creating fabrics and silks, the necessary quality success rates for which are between low double (finest fabric: 14.7% chance for .4% progress out of a required 15.0, fine fabric: 20.2% chance for .2% progress out of the same, and common fabric: 36.7% chance for .1% progress as a training requirement that's quickly maxed out) and moderate single (finest silk: 6.1% chance at rank 9 and 6.0% chance at rank 8 as the sole training method at 2% progression for either) percent chances. not counting the expensive and irreparable gloves required to make either.

It's entirely possible to burn through over an hour's worth of gathering materials with no skill training progress.
And given that it's a smaller server, it's effectively impossible to buy these materials from other players.

Potential solutions:

There's a few potential solutions that could help with either of these 'hell ranks':
A: Changing the quality outcome odds for fabrics and silks at a loom to something further in favor of fine and finest of either,
B: Significantly increasing the training experience awarded for these requirements at their relevant ranks,
C: Adding the option to buy stacks of thin and thick threads from Shyla in exchange for red fomorian coins (2~3 per stack, equal to 8k or 12k gold at current exchange rates).

Assuming the original post can be edited later, more options could be added.
Feel free to discuss it here; this thread was created in response to Discord discussions on the skill between several players.
post rev. 1 by Cheeball on 04-21-19, 04:27 am
Posted at 04-21-19, 04:12 am Link | #2
Cheeball

Posts: 25
Joined: 08-25-17
Last post: 2023 days
Last view: 23 hours
Weave is still pretty easy, even on smaller server. I'm ranking it now, I over prepared 4 mimics worth of mats for r8. The grind is easy enough.

Two weeks at 4-5 hours a day and weave can be ranked from Rf-1.

Edit: Walter PTJ rolls can be a pain with one channel.
[Posted by Jinforrver on 04-21-19, 05:12 am, deleted by Jinforrver]
  • #12580
[Posted by Cheeball on 04-21-19, 05:22 am, deleted by Cheeball]
  • #12581
Posted at 04-21-19, 05:35 am Link | #5
Jinforrver

Posts: 14
Joined: 01-11-18
Last post: 2041 days
Last view: 111 days
This is my 3rd time ranking it.
Is it easy? Well yeah its just mindless farming.
Is it doable? Of course given enough time.

That doesn't mean its not tedious. There's no reason for the skill to be the grind it is
Posted at 04-21-19, 05:38 am Link | #6
Cheeball

Posts: 25
Joined: 08-25-17
Last post: 2023 days
Last view: 23 hours
I agree with that.
Posted at 04-22-19, 09:08 pm Link | #7
ihzi

Posts: 101
Joined: 11-14-17
Last post: 2040 days
Last view: 253 days
Literally a game of numbers. Just keep going. Statistically speaking it is virtually impossible not to complete the ranks if you just keep at it. You don't NEED weaving. If it's that hard, just quit. If not, keep going and you'll get that sick dex. Pretty simple imo.
post rev. 1 by wertyami on 06-08-19, 03:00 pm
Posted at 06-08-19, 02:59 pm Link | #8
wertyami

Posts: 7
Joined: 10-27-17
Last post: 1983 days
Last view: 315 days
Only thing i think needs a change for weaving is that they need to change the stack of wool to 10 from 5. that way it will not take so much inventory space and time to make thick threads. Something else that would be helpful would be a slight increase to regen of wool from sheep. That would make it more bearable to have multiple people shearing in the same area.
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