I'm not sure what I'm looking at here.
a post with words, you read the words and take what you will from it
Naw. Being able to die without punishment is gr8. And you can't repeatedly die, you'd run out of revives fairly quickly, and while they do run out eventually, it's fast enough to let you get past a situation you're too weak for by zerging.
... And are you in favor of having to grind for holy water? Don't have bots for that, like on live.
More money is gr8. Inflation FTW.
I'm glad you posted, honestly, at least someone wants to talk. Saying "being able to die without punishment" is exactly what I'm arguing against. The problem is, any decent player isn't going to run out of revives, my intention was never to state that you just can die as much as you want, but I was attempting to argue that, with 5 stones a day, and one replenish per ingame day, death can feel like a very minimal punishment. Shouldn't throwing yourself at a situation in a bad way not be reward? I honestly feel like a good player will feel more enjoyment from a tough fight if they didn't just win it through "zerging with naos".
Not sure I've ever seen bots for hw, just people with lots of completion on church. Not that it really matters, here nor there. But, since you brought up holy water, kinda ties into what I said before. Being good rewards a skillful and prepared player, they're gonna be burning through less water, all the while keeping dura up and more than likely never dropping a weapon. Also I feel the time consumption to get holy water is one of the more fair things in game, especially since we have the barri variant which makes it even faster.
good discussion m8