Field boss improvements
Posted at 03-15-18, 10:09 pm Link | #1
ihzi

Posts: 101
Joined: 11-14-17
Last post: 2043 days
Last view: 256 days
It is currently very difficult to find a field boss spawn if you are trying to get an enchant or for any other reason such as elf/giant transformation quests. The fomor command scrolls works well in the context of a large playerbase but is somewhat unreasonable for a small one. I propose a few changes below. Any or all could be implemented and I think it would improve the state of things.

1. Make fomor command scrolls more accessible by allowing them to drop from ANY reward chest at random. That way you don't have to do useless stuff to try to find them. This way players will gain information about field boss spawns through natural gameplay.

2. Make smaller field bosses give drops based on player participation (like dragons). This gives players incentive to share information about field boss spawns so that they are more accessible and reasonable to find as an individual player.

3. Make field bosses spawns on a static timer and reduce their frequency. If no one kills the boss in the window before next spawn, whenever the boss dies, it will spawn at the next available spawn time. This makes boss spawns predictable while keeping saturation of any given item in check.

4. Make an NPC that sells fomor command scrolls for a fee. This introduces an additional gold sink and incurs a cost to players for being able to farm field bosses if they so desire.

Someone suggested that currently fomor command scrolls are unique items that cannot drop for multiple players. That would be thrown out the window in any of the proposed scenarios. And to prevent situations where multiple players compete for a field boss, I think implementing option 2 would be a necessary change along with any other, but could also be implemented on its own.


That's it for my ideas. Let me know what you guys think.
Posted at 03-16-18, 03:31 am Link | #2
Slayerj

Posts: 121
Joined: 03-22-17
Last post: 1315 days
Last view: 300 days
I was online for well over 8 hours straight, killing mongoose on a storage proofing alt while my elf/giant from my main account flew to locations as I got the boss info. I ended today at a mind numbing 3 bosses remaining and 0 drive to ever try at anything after today.

It's not hard to get the sketches, at all. It is if you want to go in one swoop (or two) with two characters at the same time. Even then, it's not hard to sketch them. It's hard to get the info on the spawns. Nearly all spawns I got info on were of the day of, of the day before, with only two being 7 (head hyena) and 4 (Giant long haired gnu) days ahead. This would have given me a lovely break, but anything else could have popped up. Example being, the Gnu, I got that a full two days after 7 day heads up on head hyena. There was no rest or break.

I couldn't just tab out either, and watch for system chat notifications...because the notification that it has spawned or that someone has given notification, doesn't go into chat.

Now I'm at the mercy that someone will keep an eye out for me in Rano over the next few hours as I rest up and regain my drive to do literally anything to do with this game again.
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