Magic and Alchemy Damage Formula (rev. 2 by ppig== on 04-28-23, 08:37 am)
Posted at 08-08-22, 05:46 am Link | #1
ppig==

Posts: 14
Joined: 10-14-18
Last post: 838 days
Last view: 216 days
Ever wonder how skill masteries and items affect actual damage output? Here is some information on magic and alchemy formula.
https://docs.google.com/spreadsheets/d/1JiIumd3ZjKkaNDiszhAdSo2mwj8jmd35aOHpshHiS24/edit#gid=446703107

Magic section is mostly completed. Will update Alchemy section at a later date.

Edit:
Now includes Shyla pot and Magic Music damage calculations, and also a rudimentary comparison between melee/archery and magic.
post rev. 1 by Darth Johny on 09-24-22, 05:54 pm
Posted at 09-24-22, 05:53 pm Link | #2
Darth Johny

Posts: 19
Joined: 09-21-17
Last post: 791 days
Last view: 162 days
Neato. One thing i gotta point out is that damage from min-max enchants is added after the final damage has been calculated before crit if applicable. Also only 70% of your total min-max damage is applied to your magic. So it looks something like the following:
enchant_max_dmg*.7*spell coefficient
spell coefficients for max damage are as follows:
icebolt: 0.08
firebolt: 0.4
lightningbolt:0.44
IS:0.1
th:0.45
FB:0.45
HS:0
Values taken from skilldb.xml
converted min-max damage enchant bonus doesnt seem to be affected by matk or ele masteries at all or magic weapon magic damage upgrades
The only exceptions seems to be thunder where thunder's final strike damage multiplier does affect damage enchant damage. And of course critical

Though this info might be useful to you.
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