ideas post G12 should not be implemented because nexon's dev team was changed and the game started going entirely downhill because they had no idea what they were doing...
I'd like to point out, things like pots, feathers, bandages, and a few other things had their max stack size increased. Some skills had the caps removed or raised, auto-queuing items into a production form was added, inventory auto-organize was added, tagging bags for when you pick up new items was added. The list goes on.
Post g12 does not necessarily make
every idea bad. Yes, they should be closely monitored or modified possibly, but flat out refusing them based on the premise not of balance or how it affects the game, but that it was post g12, is not what you want.
Switching off that topic.
I will bring up the topic of mana evaportation for giants being a big issue for something like peaca. Wights are fully immune to physical, our throwing attack has a nasty cool down. I'm sure you can imagine the results for a giant in peaca, so i'll leave it at that. My opinion, i really want to do away with evaporation regardless, but w/e happens, happens.